Author Topic: Into the Sewers  (Read 6003 times)

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Offline Just X

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Re: Into the Sewers
« Reply #500 on: November 02, 2020, 02:18:07 AM »
Round 2 Initiatives, A, Q, Jo, Je, B, G, and the RK

Rolled 1d100+50 : 50 + 50, total 100
Rolled 1d100+25 : 92 + 25, total 117
Rolled 1d100+20 : 1 + 20, total 21
Rolled 1d100+20 : 79 + 20, total 99
Rolled 1d100+15 : 82 + 15, total 97
Rolled 1d100+10 : 97 + 10, total 107
Rolled 1d100+35 : 66 + 35, total 101

Offline Just X

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Re: Into the Sewers
« Reply #501 on: November 02, 2020, 02:19:04 AM »
blew the rolls 1d100 vs 2d10
 So I will divide the base roll by 10 to obtain initiatives
« Last Edit: November 02, 2020, 02:24:22 AM by Just X »

Offline Just X

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Re: Into the Sewers
« Reply #502 on: November 02, 2020, 03:58:02 AM »
So revised is
Round 2 Initiatives, A, Q, Jo, Je, B, G, and the RK

This dice roll has been tampered with!
Rolled 1d100+50 : 50 + 50, total 100 =55
Rolled 1d100+25 : 92 + 25, total 117 = 34
Rolled 1d100+20 : 1 + 20, total 21 = 21
Rolled 1d100+20 : 79 + 20, total 99 = 28
Rolled 1d100+15 : 82 + 15, total 97 = 23
Rolled 1d100+10 : 97 + 10, total 107 = 18
Rolled 1d100+35 : 66 + 35, total 101 = 42
[/quote]

Offline Just X

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Re: Into the Sewers
« Reply #503 on: November 05, 2020, 05:15:27 AM »
Abdullah strikes at the Rat King again, who deftly parries the strike, after which he has his back to the statues and slides 5 feet counter-clockwise around the steps leading to the statue. Quinn was poised to strike again, but after Abdullah's and the RK's exchange, Abdullah is too close to the RK for Quinn to risk attacking. Jeremiah continues to observe the skeletons, and takes the opportunity to study each. Bug moves around and behind Abdullah and the Rat King and up  the stairs to the girl, where he begins to examine the lock at the girl's wrist. Jorgenson closes with the RK and swings his hammer, connecting but doing little damage.

As the round ends, the Rat King looks around the room as if he is expecting something to happen.

Offline I8flesh2

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Re: Into the Sewers
« Reply #504 on: November 05, 2020, 04:22:55 PM »
** map update?

Offline Just X

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Re: Into the Sewers
« Reply #505 on: November 06, 2020, 02:56:42 AM »
Here is a map of the temple area.

Abdullah and the RK are standing at the base of the stairs at about 4:30-5:00. Bug is up on the dais, at the top of the stairs near the right side of the statute, at the girl's left arm. Jorgenson is at about the location of the "9" at the 6:00-5:30 position. Quinn is standing on the first pew, at about the middle of the bench. Jeremiah is positioned behind the pews so that he can keep an eye on skeletons in in alcoves, between the last and second pews.  Grobbitt is by the door to room 5.
« Last Edit: November 06, 2020, 03:12:24 AM by Just X »

Offline Just X

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Re: Into the Sewers
« Reply #506 on: November 06, 2020, 02:07:57 PM »
Round 3 Initiatives  A, Q, Jo, Je, B, G, and the RK

Rolled 2d10+50 : 4, 8 + 50, total 62
Rolled 2d10+25 : 10, 1 + 25, total 36
Rolled 2d10+20 : 10, 3 + 20, total 33
Rolled 2d10+20 : 10, 9 + 20, total 39
Rolled 2d10+15 : 9, 10 + 15, total 34
Rolled 2d10+10 : 8, 8 + 10, total 26
Rolled 2d10+35 : 2, 7 + 35, total 44


Offline Just X

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Re: Into the Sewers
« Reply #507 on: November 11, 2020, 03:14:26 AM »
Abdullah moves to the left trying to position himself to the flank of the Rat King; however, the RK pivots with him. Abdullah swings at the Rat King, but misses his foe. In response, the Rat King slashes back at Abdullah with his short sword, his strike does little damage (-3 hits). Quinn realizes that the positioning between Abdullah and the RK has placed Abdullah in the path of his attack, so he holds his action.  In an odd twist of fate, Jorgenson has also been squeezed by Abdullah's new position, and is forced up the stairs of the dais to get to the RK. Jorgenson also misses the Rat King as his hammer swings wide.  Jeremiah maintains his vigil on the skeletons, but just after Jorgenson's attack yells out!  "We have company! Some sort of rat things, they have 4 rat legs and 2 human arms and are about 2 feet long. There are 4 of them, no wait 5 of them. They are at the door and coming in now!"

Offline I8flesh2

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Re: Into the Sewers
« Reply #508 on: November 11, 2020, 10:54:34 AM »
Abdullah

Abdullah grunts, “I have the King the rest of you, make sure those things don’t get to me.”

Offline Just X

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Re: Into the Sewers
« Reply #509 on: November 12, 2020, 01:59:27 AM »
Round 4 Initiatives, A, Q, Jo, Je, B, G, and the RK, Thing 1, Thing 2, Thing 3, Thing 4, Thing 5

Rolled 2d10+50 : 6, 8 + 50, total 64
Rolled 2d10+25 : 8, 6 + 25, total 39
Rolled 2d10+20 : 3, 4 + 20, total 27
Rolled 2d10+20 : 5, 3 + 20, total 28
Rolled 2d10+15 : 7, 1 + 15, total 23
Rolled 2d10+10 : 3, 9 + 10, total 22
Rolled 2d10+35 : 7, 6 + 35, total 48
Rolled 2d10+20 : 8, 2 + 20, total 30
Rolled 2d10+20 : 9, 7 + 20, total 36
Rolled 2d10+20 : 10, 3 + 20, total 33
Rolled 2d10+20 : 1, 4 + 20, total 25
Rolled 2d10+20 : 2, 5 + 20, total 27

Offline Just X

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Re: Into the Sewers
« Reply #510 on: November 12, 2020, 04:49:20 AM »
Abdullah swings at the RK but misses; the RK swings back and catches Abdullah's arm just below his doublet's sleeve, slashing his silk shirt and the skin below, it is a nasty cut (17 hits) but fortunately is not a bleeding wound.

Quinn leaps from the front pew to the rear pew, there he uses his odd chain weapon to strike at Thing 4. The chain whips out and the iron ring strikes the creature in the back, with a hard glancing blow.

Thing 2 charges Jeremiah and claws at his legs, well more accurately tries to claw at his legs, but fails to connect. Thing 3 moves to bite Jeremiah, and scores a nasty bite to his calf (19 hits) and forcing him to loose his action this round. Thing 1 leaps onto the pew that Quinn is standing on and attempts to grab his leg, but fails to hang on.

Jorgenson charges toward Thing 4 swinging his hammer, striking the creature in the side. It looks unwell (down 2/3 of hits) after the strike. Thing 5 whips its tail over its head and launches an electrical charge at Jorgenson the lights distract him forcing his to parry next round and doing 14 hits.

Bug continues to work on the manacles on the girl's wrists.

Offline I8flesh2

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Re: Into the Sewers
« Reply #511 on: November 12, 2020, 11:08:16 PM »
Abdullah

Abdullah winces in pain, or perhaps, it’s just a perverse smile; like he may be enjoying this far too much.

“Let me guess... those animations will cease to function once you cease to function as well?!?  We bested your Bolso... we will best you as well.”

Offline Just X

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Re: Into the Sewers
« Reply #512 on: November 13, 2020, 12:56:23 AM »
The Rat King smiles his twisted buck-toothed smile at you and says, "You really think that if you manage to kill me--which you will not--the Rat God would abandon his special children while they are in his chapel?  No my friend, it is you fools who are about to meat Death, and I will relish your death for having killed my Bolso."

Offline Just X

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Re: Into the Sewers
« Reply #513 on: November 13, 2020, 01:00:30 AM »
Round 5 Initiatives, A, Q, Jo, Je, B, G, and the RK, Thing 1, Thing 2, Thing 3, Thing 4, Thing 5

Rolled 2d10 : 1, 7, total 8
Rolled 2d10 : 4, 4, total 8
Rolled 2d10 : 7, 6, total 13
Rolled 2d10 : 2, 3, total 5
Rolled 2d10 : 6, 3, total 9
Rolled 2d10 : 10, 4, total 14
Rolled 2d10 : 8, 2, total 10
Rolled 2d10 : 2, 3, total 5
Rolled 2d10 : 9, 4, total 13
Rolled 2d10 : 7, 7, total 14
Rolled 2d10 : 6, 1, total 7
Rolled 2d10 : 7, 1, total 8

Offline Just X

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Re: Into the Sewers
« Reply #514 on: November 13, 2020, 01:07:34 AM »
Don't know why to bonuses didn't add in

Rolled 2d10 : 1, 7, total 8  =  58
Rolled 2d10 : 4, 4, total 8  =  33
Rolled 2d10 : 7, 6, total 13 = 33
Rolled 2d10 : 2, 3, total 5   = 25
Rolled 2d10 : 6, 3, total 9   = 29
Rolled 2d10 : 10, 4, total 14= 29
Rolled 2d10 : 8, 2, total 10 = 20
Rolled 2d10 : 2, 3, total 5   = 40
Rolled 2d10 : 9, 4, total 13 = 33
Rolled 2d10 : 7, 7, total 14 = 34
Rolled 2d10 : 6, 1, total 7   = 27
Rolled 2d10 : 7, 1, total 8   = 28
Rolled 2d10+20 : 5, 3 + 20, total 28

Offline Just X

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Re: Into the Sewers
« Reply #515 on: November 16, 2020, 01:26:25 AM »
Round 5 in the Giant Rat temple

Abdullah, swings his sword at the Rat King, and strikes the body (5 hits), as he twists and ducks. When the Rat King sands again, his shorter blade powerfully strikes Abdullah's body (21 hits) and provides the RK initiative the next round. Abdullah looks down on the RK in surprise and slumps to his knees, before falling face first to the floor.  The Rat King spits on Abdullah's body and says, "That was for Bolso!"

Thing 2 attempts to grapple Jeremiah's leg, but the man shifts his foot just as the Thing lunges, leaving it's fingers slipping free.  Quinn and Thing 1 exchange blows but neither scores a hit. Jorgenson was forced to parry this round by the Shock Bolt of Thing 5 last round. Bug continues to work on the girls manacles. Thing 5 advances on Jorgenson, looking to capitalize on the effect of his Shock Bolt, unfortunately, the Skandik's parry creates a nearly impenetrable shield. Thing 4 withdrawals from his engagement with Jorgenson, moving back toward the door. Jeremiah delivers a viscous slash (17DS+3) to Thing 2, who earlier missed the grapple attempt, and that creature to parry next round.  Unfortunately, Jeremiah's attack took his focus off Thing 3, who delivers a bite to Jeremiah's calf doing some damage (9DT+3).

Offline Just X

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Re: Into the Sewers
« Reply #516 on: November 16, 2020, 02:16:38 AM »
character status

Quinn no damage as of yet

Jeremiah is currently at 10 of 29 hits

Bug no damage as of yet

Jorgenson 76 of 103 but his wound is bleeding again.

Grobbitt 8 of 34

Offline Just X

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Re: Into the Sewers
« Reply #517 on: November 16, 2020, 02:23:43 AM »
Round 6 initiatives Q, Jo, Je, B, G, RK, Thing 1, Thing 2, Thing 3, Thing 4, Thing 5

Rolled 1d10+25 : 10 + 25, total 35
Rolled 1d10+20 : 6 + 20, total 26
Rolled 1d10+20 : 2 + 20, total 22
Rolled 1d10+15 : 10 + 15, total 25
Rolled 1d10+10 : 8 + 10, total 18
Rolled 1d10+40 : 9 + 40, total 49
Rolled 1d10+20 : 6 + 20, total 26
Rolled 1d10+20 : 6 + 20, total 26
Rolled 1d10+20 : 3 + 20, total 23
Rolled 1d10+20 : 4 + 20, total 24
Rolled 1d10+20 : 7 + 20, total 27

Offline Just X

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Re: Into the Sewers
« Reply #518 on: November 17, 2020, 02:10:43 AM »
Round 6 combat

The Rat King looks out over the pews at the party fighting the rat creatures and laughs loudly, then shouts, "Kill them all my friends, they deserve it for what they did to Bolso.  You fools thought to best the Rat King, owe to you, and now you will pay the ultimate price for your mistake."

In response to the RK's taunts, Quinn delivers a vicious kick to the upper leg of Thing 1. The creature is in obvious pain and looses 2 rounds of action and is operating at a significant malus. Thing 5 attempts to claw at Jorgenson but misses widely.  Thing 1 and Thing 2 both spend this round parrying. Jorgenson find it difficult to get past the creature's defense due to its full parry.

Bug manages to undo one of the shackles on the girls wrist and immediately moves to the other.

Thing 4, which has retreated back toward the door, arcs his tail up over his back and the electricity crackles about the tip but it does not seem to have the strength left to actually cast.  Thing 3 bites at Jeremiah again, but misses badly. In response Jeremiah strikes at Thing 3, skewering the creature (11AP), forcing the creature to parry next round and gaining +10% to his next attack.

The girl looks as if she is about to yell out, but suddenly decides maybe it would be best to keep quit.  She turn to
block the RK's view of Bug, while still holding her arm in the manacle as if it is stilled locked.

Offline Just X

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Re: Into the Sewers
« Reply #519 on: November 18, 2020, 02:38:48 AM »
Round 7 initiatives Q, Jo, Je, B, G, RK, Thing 1, Thing 2, Thing 3, Thing 4, Thing 5

Rolled 1d10+25 : 7 + 25, total 32
Rolled 1d10+20 : 6 + 20, total 26
Rolled 1d10+20 : 2 + 20, total 22
Rolled 1d10+15 : 1 + 15, total 16
Rolled 1d10+10 : 5 + 10, total 15
Rolled 1d10+40 : 10 + 40, total 50
Rolled 1d10+20 : 7 + 20, total 27
Rolled 1d10+20 : 9 + 20, total 29
Rolled 1d10+20 : 7 + 20, total 27
Rolled 1d10+20 : 1 + 20, total 21
Rolled 1d10+20 : 1 + 20, total 21

 

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