Author Topic: Irrah Actions & Dice Rolls  (Read 14665 times)

0 Members and 1 Guest are viewing this topic.

Offline smegforbrain

  • Moderator
  • Baron
  • *
  • Posts: 2075
Re: Irrah Actions & Dice Rolls
« Reply #20 on: March 25, 2015, 10:37:00 AM »
That's ok I wasn't either.  I have decided that it should be presence and intuition in this case giving you a +3 and a result of 66.  Manoeuvre chart says 50% so you are at -50 for your next action. (the other -10 will have expired by then).

Offline Tancred

  • Goblin
  • Viscount
  • *
  • Posts: 4527
Re: Irrah Actions & Dice Rolls
« Reply #21 on: March 31, 2015, 09:05:47 AM »
I think Irrah is also probably at a penalty for being at 25% hits....

Given his lack of Zero-G manoeuvring skill I don't hold out much hope and it's highly likely he will pass out.

Offline smegforbrain

  • Moderator
  • Baron
  • *
  • Posts: 2075
Re: Irrah Actions & Dice Rolls
« Reply #22 on: March 31, 2015, 09:41:16 AM »
Yes he  {-10}. I think I will put up a round summary and status thread.

Offline Tancred

  • Goblin
  • Viscount
  • *
  • Posts: 4527
Re: Irrah Actions & Dice Rolls
« Reply #23 on: March 31, 2015, 09:57:11 AM »
OK then... :cry:

Offline smegforbrain

  • Moderator
  • Baron
  • *
  • Posts: 2075
Re: Irrah Actions & Dice Rolls
« Reply #24 on: April 14, 2015, 03:05:19 PM »
Roll a percentiles to see if there is something to grab (10% chance).

Offline Tancred

  • Goblin
  • Viscount
  • *
  • Posts: 4527
Re: Irrah Actions & Dice Rolls
« Reply #25 on: April 14, 2015, 09:52:51 PM »
So long as it's not another live wire...

Rolled 1d100 : 8, total 8

Offline smegforbrain

  • Moderator
  • Baron
  • *
  • Posts: 2075
Re: Irrah Actions & Dice Rolls
« Reply #26 on: April 15, 2015, 09:26:42 AM »
If you weren't in a Zero-G Environment | wouldn't ask you to roll for grabbing the bent wall strut that has just come within reach. But you are so.....

Agility roll (Ag bonus reduced by  Zero G % )

Offline Tancred

  • Goblin
  • Viscount
  • *
  • Posts: 4527
Re: Irrah Actions & Dice Rolls
« Reply #27 on: April 15, 2015, 10:45:31 AM »
Agility roll (you'll need to include zero-G penalty....):

Rolled 1d100+10 : 98 + 10, total 108

Offline Tancred

  • Goblin
  • Viscount
  • *
  • Posts: 4527
Re: Irrah Actions & Dice Rolls
« Reply #28 on: April 15, 2015, 10:46:04 AM »
OK and I'll keep going....

Rolled 1d100 : 83, total 83

Offline Tancred

  • Goblin
  • Viscount
  • *
  • Posts: 4527
Re: Irrah Actions & Dice Rolls
« Reply #29 on: April 15, 2015, 10:46:54 AM »
191!  :lol: but need to include -10 from injury and the Zero-G Mn penalty...
« Last Edit: April 15, 2015, 10:50:39 AM by Tancred »

Offline smegforbrain

  • Moderator
  • Baron
  • *
  • Posts: 2075
Re: Irrah Actions & Dice Rolls
« Reply #30 on: April 15, 2015, 12:49:17 PM »
rolled 181
-10 for injury
- 2 (Agility * -0.22 (negative zero g penalty)) {GM Note:  I am unsure whether to stop the bonus going below 0% but because of the good roll this is not important here}

= 169 {Super move. You feel great. Subtract 4 hits from your current total.}

Which puts you just above the 75% hits threshold :)

Offline smegforbrain

  • Moderator
  • Baron
  • *
  • Posts: 2075
Re: Irrah Actions & Dice Rolls
« Reply #31 on: April 15, 2015, 12:52:19 PM »
In fact the roll is so good I shall let you incorporate a push in whatever direction it is you want travel? (e.g. Cockpit or Suits)

Offline Tancred

  • Goblin
  • Viscount
  • *
  • Posts: 4527
Re: Irrah Actions & Dice Rolls
« Reply #32 on: April 15, 2015, 08:17:46 PM »
As he's already heading that way Irrah go towards the cockpit.

Offline Tancred

  • Goblin
  • Viscount
  • *
  • Posts: 4527
Re: Irrah Actions & Dice Rolls
« Reply #33 on: April 21, 2015, 12:00:47 PM »
Seeing the parlous state of the cockpit Irrah is dismayed but trys to push himself back from the cockpit from the pilot's chair using his legs.... if possible.

Offline smegforbrain

  • Moderator
  • Baron
  • *
  • Posts: 2075
Re: Irrah Actions & Dice Rolls
« Reply #34 on: April 21, 2015, 01:28:27 PM »
OK, you are trying to push yourself back from the cockpit now.  You weren't actually in it, you were looking through a window / viewport of the closed door.

Could I ask for a  manoeuvre roll please ?  Ag/St to be resolved on the Light Column.  (Remember you are at +10 from Tedras ballet performance.

Offline Tancred

  • Goblin
  • Viscount
  • *
  • Posts: 4527
Re: Irrah Actions & Dice Rolls
« Reply #35 on: April 21, 2015, 09:56:43 PM »
Rolled 1d100+23 : 59 + 23, total 82

Offline Tancred

  • Goblin
  • Viscount
  • *
  • Posts: 4527
Re: Irrah Actions & Dice Rolls
« Reply #36 on: April 21, 2015, 09:58:35 PM »
Looking to get to spacesuit before passing out. :)
« Last Edit: April 21, 2015, 11:06:19 PM by Tancred »

Offline smegforbrain

  • Moderator
  • Baron
  • *
  • Posts: 2075
Re: Irrah Actions & Dice Rolls
« Reply #37 on: April 22, 2015, 09:48:34 AM »
OK - this round you must also roll to see if you can stay conscious.  Your lungs are bursting and oxygen levels are dropping.

RR Attack roll
Rolled 1d100 : 94, total 94

Offline smegforbrain

  • Moderator
  • Baron
  • *
  • Posts: 2075
Re: Irrah Actions & Dice Rolls
« Reply #38 on: April 22, 2015, 09:58:04 AM »
That is a +55 to the RR target adjusted by your Co/Pr (+13) = +42

Unfortunately that means only an 8% chance of you remaining awake

please roll 1d100 and roll 93 or above to remain conscious

Offline smegforbrain

  • Moderator
  • Baron
  • *
  • Posts: 2075
Re: Irrah Actions & Dice Rolls
« Reply #39 on: April 22, 2015, 12:17:15 PM »
Oops forgot about the +10 from Tedras- make the 83 or above

 

SMF spam blocked by CleanTalk