Author Topic: Uskvaal - Barrow Character Generation  (Read 3307 times)

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Offline Gunnar Greybeard

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Uskvaal - Barrow Character Generation
« on: April 27, 2014, 06:29:12 AM »
Barrow, here is the link to your official character sheet.

LINKED CHARACTER SHEET
« Last Edit: May 29, 2014, 03:40:17 AM by Gunnar Greybeard »

Offline Barrow

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Re: Barrow Character Generation
« Reply #1 on: April 27, 2014, 01:12:49 PM »
Ivinian Cleric of Sarajin

Name: Uskvaal

Human, Ivinian male

Born in Fjaga, on the 12th of Ilvir, under Skorus the mixer.

Sibling rank 3/5
Parents: alive & together
Estrangement: outcast
Clanhead: distant relative


Ht: 78" tall
Wt: 220 lbs (Heavy frame)

STR 15
STA 15
DEX 15
AGI 15
INT 10
AUR 10
WIL 14

CML 8 (Plain; pox-marked)

EYE 13
HRG 11
SML 14
VOI 16 (excellent)

Medical: poxmarked (healed)
Psyche: necrophobia (fear of corpses)

Diety:  Sarajin
Morality:12 (law-abiding)
Piety Points: 70

Parent's occupation: Fisherman (Fishing/4, Weatherlore/3)

Occupation: Cleric of Sarajin

SKILLS

All bonuses for sunsign should be included; all five option points are included as well.

Physical                                               SB      OML

Climbing/4                                            15      60
Jumping/4                                            15      60
Stealth/3                                              13      39
Throwing/4                                           14      56
Swimming/5                                         15      75

Communication

Awareness/4                                         13     52
Intrigue/5                                             11     55
Oratory/4                                              11     44
Rhetoric (Persuasion)/6                          13     78
Ritual-Sarajin (Theology)/5                    14     70
Singing (Dirges)/4                                 14     56
Mental Conflict/4                                   13     52

Craft/Lore Skills

Folklore/3                                             12      36
Embalming (Cremation)/3                      14      42
Physician/3                                           13      39
Law/2                                                   13      26
Drawing (Cartography)/3                       14       42
Heraldry (Orbaal)/3                               14       42
Fishing (Net)/4                                      14      56
Weatherlore/3                                       12       36
Seamanship (Sailing)/4                          15      60
Runecraft/4                                           10      40
Cookery (Campfire)/6                            14       84

Combat Skills

Initiative/6                                             14      84
Unarmed (Wrestling)/6                            15     90
Axe (Battle axe)/7                                  15     105
Dagger (Dagger)/4                                 14      56
Shield (Round)/6                                    15      90

Languages/Scripts

Harnic tongue                                          13      83
Harnic script                                            13      83
Ivinian tongue/2.                                     13      26
Runic script                                             13      83

Contacts (loyalty)

Thrall, farmer, friend (57)
Journeyman, potter, acquaintance (46)
Church, acquaintance (50)
Church, acquaintance (42)
First cousin, enemy.
Noble, GM discretion.


Ritual Invocations (Circle)

Common:
Baptism (2)
Blessing (2)
Commune (2)
Liturgy (2)
Marriage (2)
Passage of the Soul (2)


Sarajinian:
Prayer to Elkyri (2)
Eynwif's Apple (4)
Idjar's Mantle (4)
Talagaad's Honor (4)

Inventory:
120d
Back bag, lg, leather (40 lb. cap.)
Bedroll, Light (cool)
Belt pouch, buckram (5 lb. cap.)
Belt, Waist
Credentials
Sack, sm, buckram (25 lb. cap.)
Scabbard/Dagger
Tinderbox
Torch x2
Water skin, sm (1 qt cap.)
Holy Symbol/brass
Total Weight 13.45 lbs

STARTING ARMOR
Cloth Surcoat
Cloth Leggings
Kurbal Vambraces/2
leather Knee Boots/2
Mail Byrnie
Plate Halfhelm
Total Weight 47.9 lbs

Background:

It is whispered that Uskvaal is a kinslayer. Most who know him give this rumor little notice; he is a cleric of Sarajin, after all, and a devout one at that. He enjoys a good revel and a good fight, and the camaraderie of good warriors. These, surely, are not the traits of an accursed soul...

...but then again, he does have that bit of darkness about him. A subtle, brooding, sadness that emerges now and then, especially when he sings. And, of course, he never speaks of his home, or how he came to be here.

But that doesn't mean he's a kinslayer, does it? Does it?

How could such a man live with himself?





« Last Edit: May 29, 2014, 08:27:09 PM by Barrow »

Offline Gunnar Greybeard

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Re: Barrow Character Generation
« Reply #2 on: April 27, 2014, 02:10:30 PM »
That sounds good. For the campaign I am thinking the Ivinians will be the heavy muscle for the Jarin scout and the Priest.

Offline Barrow

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Re: Barrow Character Generation
« Reply #3 on: April 27, 2014, 08:18:15 PM »
Ok, good.

Are you planning to allow the character design (point-buy) option, or just roll 'em up?


Offline Gunnar Greybeard

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Re: Barrow Character Generation
« Reply #4 on: April 28, 2014, 04:22:24 AM »
Ok, good.

Are you planning to allow the character design (point-buy) option, or just roll 'em up?

Character design point buy is allowed and for the Key Attributes only you can use the roll 4d6 and drop the lowest. I should have the character creation guidelines up later tomorrow (or today depending your time zone).

Offline Barrow

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Re: Barrow Character Generation
« Reply #5 on: April 28, 2014, 10:27:24 AM »
Ok, thanks.

I may hold off for a bit and see what the other players come up with... if no one else wants to play the Jarin scout, I will.

Offline Gunnar Greybeard

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Re: Barrow Character Generation
« Reply #6 on: April 28, 2014, 11:35:00 AM »
I think Talbot is leaning towards playing a Priest.

Offline Barrow

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Re: Barrow Character Generation
« Reply #7 on: April 28, 2014, 11:00:16 PM »
OK, thanks, I see that now.

Should we plan on having horses, (i.e. riding skill) or will be be mainly walking everywhere?


Offline Gunnar Greybeard

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Re: Barrow Character Generation
« Reply #8 on: April 29, 2014, 04:15:43 AM »
OK, thanks, I see that now.

Should we plan on having horses, (i.e. riding skill) or will be be mainly walking everywhere?

Riding skill could be helpful but do to the large number of fjords in the area, most travel between areas will be by boat.

Offline Barrow

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Re: Barrow Character Generation
« Reply #9 on: May 04, 2014, 03:58:16 PM »
Thanks.

I'm planning on using the character design option... my dice rolls have been abysmal lately.  :lol:  Having said that, my character is mostly done on paper already. I just need to post what I have and roll for the rest.

I should have something up in the near future.
« Last Edit: May 04, 2014, 04:01:38 PM by Barrow »

Offline Barrow

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Re: Barrow Character Generation
« Reply #10 on: May 04, 2014, 05:56:25 PM »
I edited a post earlier in the thread to use as the master character sheet, just so it doesn't get buried in the thread.

I'm using the character design option. It looks like I have 30 points to spend on attributes and 20 to spend on birth and appearance. First thing I'll do is buy him the sunsign of Skorus the mixer for 3 points (17 remaining).

That will make his birth month Ilvir. I'll roll a d30 for the birth day just for fun.

Offline Barrow

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Re: Barrow Character Generation
« Reply #11 on: May 04, 2014, 05:56:45 PM »
Rolled 1d30 : 12, total 12

Offline Barrow

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Re: Barrow Character Generation
« Reply #12 on: May 04, 2014, 06:07:46 PM »
He was born on the 12th of Ilvir.

Culture is Ivinian; social class will be unguilded (soldier)

I'll generate birthplace next.

Offline Barrow

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Re: Barrow Character Generation
« Reply #13 on: May 04, 2014, 06:12:11 PM »
Rolled 1d100 : 16, total 16


Offline Barrow

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Re: Barrow Character Generation
« Reply #14 on: May 04, 2014, 06:12:55 PM »
Born in "Fjaga."


Next, I'll make the family rolls.
« Last Edit: May 04, 2014, 06:24:23 PM by Barrow »

Offline Barrow

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Re: Barrow Character Generation
« Reply #15 on: May 04, 2014, 06:26:12 PM »
Sibling rank, parent, clanhead, estrangement

Rolled 1d100 : 55, total 55
Rolled 1d100 : 35, total 35
Rolled 1d100 : 32, total 32
Rolled 1d100 : 1, total 1

Offline Barrow

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Re: Barrow Character Generation
« Reply #16 on: May 04, 2014, 06:30:54 PM »
Third child, natural parents. Rolling to see how many siblings, and parental status.

Offline Barrow

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Re: Barrow Character Generation
« Reply #17 on: May 04, 2014, 06:32:52 PM »

Add 3 to the first result for number of siblings...

Rolled 1d6-1 : 3 - 1, total 2
Rolled 1d100 : 45, total 45

Offline Barrow

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Re: Barrow Character Generation
« Reply #18 on: May 04, 2014, 06:36:16 PM »
Third child of five. Both parents alive and living together.

Clanhead: distant relation. I'll forego the additional rolls for this one for now if that's okay.

Estrangement: outcast. That should be interesting!

Now for appearance. I'll spend 3 points to make him tall and 2 more to give him a heavy frame (12 remaining).

Edit:corrected number of siblings.
« Last Edit: May 05, 2014, 12:35:44 AM by Barrow »

Offline Barrow

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Re: Barrow Character Generation
« Reply #19 on: May 04, 2014, 06:44:27 PM »
Height (55+6d6, modified for tall and race)

Rolled 6d6+55 : 5, 6, 6, 1, 4, 1 + 55, total 78


 

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