Author Topic: Firefly & Serenity - Credits  (Read 1783 times)

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Offline samwise7

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Firefly & Serenity - Credits
« on: November 23, 2008, 12:13:51 PM »
This will be my attempt to keep track of how much money the group has in the group fund (to pay for fuel and repairs and the like) as well as trying to keep tabs on how much each character has.


Rathe Fund

913 Credits
 

Fuel Tanks

200/800 Fuel Units


Costs

30 credits per 100 fuel units

300 credits per month for ship mortgage + supplies + standard maintenance

Jess thinks the Primary Vent Converter part should run anywhere from 70 to 150 Credits.
Jess thinks the Sensors on the left side of the ship will most likely run anywhere from 200-400 Credits.


Income

Sabrina & Thom pay 300 Credits per month in rent.

Anjea pays 240 Credits per month in rent (as she is a Companion and has a discount, since the ship was financed through them).  See the Rathe stats for information.


And of course Jobs that pay.


Time Elapsed
From start of the campaign
III (Leaving Ariel) & III (Returning to Ariel)  
II (On Ariel)
« Last Edit: June 09, 2009, 04:34:03 PM by samwise7 »
:mice 1d100:  :mice 1d20+1:  :mice 3d6:  :mice 1D6+1:  "m" -> "d"

"After awhile, I began using the simplest possible system with my own gaming groups. As my old friend, Dave Arneson, and I agreed, one simple die roll is all that one needs: failure or success. The players don’t really care, as long as the roll is honest. Who cares if I hit with the flat of my shield, with the edge of my shield, or whatever? The story’s the thing!" -M. A. R. Barker

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Offline samwise7

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Re: Firefly & Serenity - Credits
« Reply #1 on: November 24, 2008, 05:07:50 AM »
Every character starts with 750 Credits.
:mice 1d100:  :mice 1d20+1:  :mice 3d6:  :mice 1D6+1:  "m" -> "d"

"After awhile, I began using the simplest possible system with my own gaming groups. As my old friend, Dave Arneson, and I agreed, one simple die roll is all that one needs: failure or success. The players don’t really care, as long as the roll is honest. Who cares if I hit with the flat of my shield, with the edge of my shield, or whatever? The story’s the thing!" -M. A. R. Barker

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Offline samwise7

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Re: Firefly & Serenity - Credits
« Reply #2 on: December 11, 2008, 03:34:54 AM »
I updated the Credits, including the 300 credits that Blade gave them up front.  It is up to the Captain/Crew how the money is split up.
:mice 1d100:  :mice 1d20+1:  :mice 3d6:  :mice 1D6+1:  "m" -> "d"

"After awhile, I began using the simplest possible system with my own gaming groups. As my old friend, Dave Arneson, and I agreed, one simple die roll is all that one needs: failure or success. The players don’t really care, as long as the roll is honest. Who cares if I hit with the flat of my shield, with the edge of my shield, or whatever? The story’s the thing!" -M. A. R. Barker

http://samwise7.yolasite.com/

Offline samwise7

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Re: Firefly & Serenity - Credits
« Reply #3 on: March 30, 2009, 02:41:22 AM »
Deducted 310 creds for Skyhopper and other sundry things.
:mice 1d100:  :mice 1d20+1:  :mice 3d6:  :mice 1D6+1:  "m" -> "d"

"After awhile, I began using the simplest possible system with my own gaming groups. As my old friend, Dave Arneson, and I agreed, one simple die roll is all that one needs: failure or success. The players don’t really care, as long as the roll is honest. Who cares if I hit with the flat of my shield, with the edge of my shield, or whatever? The story’s the thing!" -M. A. R. Barker

http://samwise7.yolasite.com/

Offline samwise7

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Re: Firefly & Serenity - Credits
« Reply #4 on: March 30, 2009, 05:33:37 PM »
I forgot to add in Sabrina & Thom's rent.   So it's like the Skyhopper was free, hehe.
:mice 1d100:  :mice 1d20+1:  :mice 3d6:  :mice 1D6+1:  "m" -> "d"

"After awhile, I began using the simplest possible system with my own gaming groups. As my old friend, Dave Arneson, and I agreed, one simple die roll is all that one needs: failure or success. The players don’t really care, as long as the roll is honest. Who cares if I hit with the flat of my shield, with the edge of my shield, or whatever? The story’s the thing!" -M. A. R. Barker

http://samwise7.yolasite.com/

Offline samwise7

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Re: Firefly & Serenity - Credits
« Reply #5 on: April 27, 2009, 07:52:19 PM »
I deducted all of the costs for the Skyhopper's repairs, and also for all of the parts needed to fix the Rathe.
:mice 1d100:  :mice 1d20+1:  :mice 3d6:  :mice 1D6+1:  "m" -> "d"

"After awhile, I began using the simplest possible system with my own gaming groups. As my old friend, Dave Arneson, and I agreed, one simple die roll is all that one needs: failure or success. The players don’t really care, as long as the roll is honest. Who cares if I hit with the flat of my shield, with the edge of my shield, or whatever? The story’s the thing!" -M. A. R. Barker

http://samwise7.yolasite.com/

Offline samwise7

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Re: Firefly & Serenity - Credits
« Reply #6 on: April 27, 2009, 09:55:59 PM »
Guns and Explosives were deducted as well.

The Rathe better start participatin' in some honest crime soon, hehe.
:mice 1d100:  :mice 1d20+1:  :mice 3d6:  :mice 1D6+1:  "m" -> "d"

"After awhile, I began using the simplest possible system with my own gaming groups. As my old friend, Dave Arneson, and I agreed, one simple die roll is all that one needs: failure or success. The players don’t really care, as long as the roll is honest. Who cares if I hit with the flat of my shield, with the edge of my shield, or whatever? The story’s the thing!" -M. A. R. Barker

http://samwise7.yolasite.com/

Offline Mi-Go

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Re: Firefly & Serenity - Credits
« Reply #7 on: April 29, 2009, 09:30:14 PM »
Ehm.... Tim, just the guns. Hamlet paid for the explosives with his own creds.  :lol:
"The only thing necessary for the triumph of evil is for good men to do nothing. "
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Offline samwise7

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Re: Firefly & Serenity - Credits
« Reply #8 on: April 30, 2009, 03:14:41 AM »
DOH!
:mice 1d100:  :mice 1d20+1:  :mice 3d6:  :mice 1D6+1:  "m" -> "d"

"After awhile, I began using the simplest possible system with my own gaming groups. As my old friend, Dave Arneson, and I agreed, one simple die roll is all that one needs: failure or success. The players don’t really care, as long as the roll is honest. Who cares if I hit with the flat of my shield, with the edge of my shield, or whatever? The story’s the thing!" -M. A. R. Barker

http://samwise7.yolasite.com/

 

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