Author Topic: Journal of Shag-oolf  (Read 2075 times)

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Offline xerb

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Journal of Shag-oolf
« on: April 23, 2006, 06:17:37 PM »
Journal of Shag-oolf :ph34r:
"If you have enough ammo, it doesn't matter how badly you aim."  Axly Suregrip
"Megalomania is its own reward."  Gil the Treacherous

Offline sbcjohn

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Journal of Shag-oolf
« Reply #1 on: April 24, 2006, 01:57:32 AM »
Shag-oolf is a greater orc. He stands 6' and is massively muscledfor the race. His entire body is covered with tatooes that resemble the camo that troops today paint their faces with, over his grey hide. He has fang teeth, black cat eyes, and the thick hide common to other greater orcs. His head is shaved and covered with tatooes like the rest of his body. He always wears wolf capes to match the surroundings over his armor. If his tatooes don't match the surroundings he will roll in the mud, or use something from the surroundings to augment his camoflauge. Shag-oolf is a known cannibal, who eats the hearts of his enemies who fight well, or show courage. He is a ranger who uses magic a lot, and also a large double bladed battle axe, with a sharp spike on the end, and a point on the haft as well. The handle is leather wrapped, with a loop for his wrist. He carries a knife at his belt. Shap-oolf specializes in guerilla warefare (if you know anything about apache warriors you know something about him). He enjoys torturing those who oppose him, and if they stand the torture well, he eats their heart to gain their courage. If an enemy fights well, he eats their heart to gain their strength. It is known that Shag-oolf is a fanatic about his duty, as he sees it. He weighs around 165 lbs, above the average for greater orcs, but has a surprising agility and quickness combined with high strength. He is easily able to survive off the land, and has done so on numerous occasions. There is an erie quality to Shag-oolf. His cannibalism causes fear in even some of the Shaguk. He has few friends, but is respected in the community for his skills in the wilderness.

OOC: More later...  :ph34r:
« Last Edit: April 24, 2006, 04:50:38 AM by sbcjohn »
Murphy was an optimist.
Robert Asprin

Keep your friends close, and your enemies closer.
Sun Tzu

Offline sbcjohn

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Journal of Shag-oolf
« Reply #2 on: April 24, 2006, 02:19:48 AM »
Shag-oolf accompanied the rest of his misbegotten company to escort the kobold ambassador and his two "bodyguards" to the Shaguk stronghold. As they came up to the place they were to stop and smelled smoke, he asked the others to wait while he checked it out. After a short distance and a spell to augment his sense of smell, Shag-oolf recognized the smoke as coming from the newest of their lookout outposts. First he turned to report back to their earstwhile leader, then decided he should check out the stronghold before they all showed up, just in case something was wrong. Shag-oolf circled looking for tracks, but got within 300 ft. of the stronghold without finding tracks. From there he saw the tower burned and his brothers in arms filled with human and elven arrows. He circled the stronghold checking out the tracks, then entered the stronghold stealthily. Inside, all were dead. Three bandages were disgarded, soaked in blood, but no longer needed. All was looted but the rations, which were left alone. Shag-oolf gathered all the rations and took them with him.

Returning to  his companions he reported his find, and the presense of tracks of twelve people leaving the cave. When he reported that one of the tracks was dwarven their earstwhile leader decided that the Shaguk were already dead and that we were marked. He determined to go down fighting, starting back to the camp. Shag-oolf followed with the rest, trying to show their earstwhile leader that the better course was to determine where they had gone, then to become strong enough to destroy them. Their destruction by the best means possible is necessary to fulfill his duty, but dying without accomplishing that does not fulfill his duty. If necessary he will "lose the trail" until he holds the hand of cards that he wants. Revenge comes first, but sometimes revenge is a dish best served cold...
« Last Edit: April 24, 2006, 04:51:57 AM by sbcjohn »
Murphy was an optimist.
Robert Asprin

Keep your friends close, and your enemies closer.
Sun Tzu

Offline sbcjohn

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Journal of Shag-oolf
« Reply #3 on: May 10, 2006, 12:41:36 AM »
Shag-oolf walked with Barthuk at the head of the party, glad to see the other orc take control of his temper and recognize the need to delay revenge until we are ready. After all, survival of the Shaguk is more important than revenge even... though revenge will come and the enemy will suffer for what they have done... Reaching the stronghold, Shag-oolf realized that he had not explored completely. The carnage was terrible, but if it weren't Shaguk hacked apart this way he would admire the work of these enemies. They showed a true appreciation of hatred and destroying the enemy totally. They left nothing to chance. On finding that the Southern wizard who made the alliance for mutual protection was involved, he immediately recognized that this was more widespread than he had suspected. The humans who paid for the slaughter would soon begin to learn what Shaguk were all about. They would learn that their feeble attempt at hatred and attrocity was nothing compared to that of Shagook revenge. Karnok would now begin and Grumish would be pleased. Many would be sacrificed to the supreme orcan diety. Those around would learn the meaning of true fear. They would learn that there was a reason to fear the Shaguk. As much as he hated the destruction of the Shaguk stronghold, it meant that the hunters of Shaguk would no longer have a specific area to come to, and that Shaguk no longer had those who were helpless to look over. This freed the Shaguk for the blood path, for Karnok

OOC: Alright if there's a printed orcan language I don't know where it is, so I made up a word... ;) If there's a real one tell me and I'll put it in.

He began to look for weapons, until he realized that he had everything that he needed and what was left wasn't valuable... He then went outside and summoned his guide wolf to help him find the ambassador. The ambassador was away from the stronghold when he started, but turned around while he followed. following the trail he heard elven cursing and the sound of a horse. At first the directions they were coming from baffled him as he looked behind himself, hurrying forward. He then realized the sounds were coming from in front of him. The elf with the golden armor and the sword with the word hate upon it filled his consciousness. The elf laughed at him, daring him to stab the horse in the back. Instead he tried to calm the elf, but it passed inside before he could prepare the spell. Changing his focus, he cast Calm Animal I on the horse. Realizing it wasn't his best effort, he still attempted to approach the horse and tie it. Seeing that the elf had already tied the horse by it's reigns and that it was trying to get at him when he came close (and that the reins wouldn't hold it long) he backed away, casting Calm Animal I again on the horse and backed into the stronghold. Turning around he saw Guutherdone on fire and berserk. Stuck between a crazy horse and a crazy "ally" Shag-oolf did the only thing he could think of and cast Calm I on Guutherdone so that they could get close enough to heal him.
Murphy was an optimist.
Robert Asprin

Keep your friends close, and your enemies closer.
Sun Tzu

Offline sbcjohn

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Journal of Shag-oolf
« Reply #4 on: May 18, 2006, 01:41:19 AM »
Spell didn't work on Guutherdone. Finally he got calm, then Tarkis poured oil on him and set him on fire. Stopped most of the blood. Noebee shows unexpected knowledge and loyalty to Shaguk, and should be kept around for his knowledge and willingness to do things. He even attacked one of the killers so not coward. Tries to help. Barthuk and Tarkis chase down ambassador while he's running from us from fear because we break our promise. Without promise no reason for them to pay gold. Alliance so we not kill kobolds and they pay us for that. Must give them reason to keep paying. Pay Shaguk-Kar, our big leader, not us. Hope not all Shaguk dead, just our group.

Pull Barthuk aside from others so no one hear and he not embarrassed be. Must honor pledge to protect all Shaguk above all. This Barthuk make good leader maybe. He listen and learn. Tried to help Barthuk put stretcher together with spears and hide. Last I remember. Too long on trail. Fall asleep must I have. Must not let Tuuk overshadow Grumish though. Grumish boss of Tuuk. His shrine only small part of shrine of Grumish. Grumish have more concern for Shaguk than Tuuk, so must pay more attention to him. Think Barthuk forget he answer to Slaac, but Slaac answer to Shaguk-Kar the war leader. Shaguk not all dead. Must reconnect to Shaguk-Kar and give his tribute to him, so not be outlawed Shaguk. Might even think we helped elves and dwarves. Do what we can, when we can. Shaguk-Kar must be sending someone to get tribute. Maybe find them and put things right. We last of tribe, so promoted in field. Talk I to Barthuk on what I see honestly. Glad he see reason and adjust controlling anger. When wake up and see living, orc hating blade, warn Barthuk at once.
Murphy was an optimist.
Robert Asprin

Keep your friends close, and your enemies closer.
Sun Tzu

Offline xerb

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Journal of Shag-oolf
« Reply #5 on: May 22, 2006, 02:56:43 AM »
200
300
500
500 XP's
"If you have enough ammo, it doesn't matter how badly you aim."  Axly Suregrip
"Megalomania is its own reward."  Gil the Treacherous

Offline sbcjohn

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Journal of Shag-oolf
« Reply #6 on: May 27, 2006, 12:01:40 AM »
I am very disappointed not to be able to use the elephant. I carried Guutherdone with Barthuk and we made good time. We bypassed the FORT that the humans were building. We need Guutherdone healthy now. I plan to set the fort on fire in several places. I will use my darkness spell, then move along and set fire to the base of the fort every step. With the darkness they will not even realize the fort is on fire until much of it is burning. With my spell for setting anything flamable on fire I intend to have the fort in flames before they realize, then use the guide I will summon first to get away and back to the group. I would rather summon a war elephant to trample the guards as well, but will do what I can to see this fort destroyed. These HUMANS paid to have Shaguk killed, and must not live themselves. If there is enough room in the village, two war elephants with their war seating, like a small fort would be great for trampling the human village and villagers. With that done we could return to Shaguk-Kor with honor, and gold... We could capture the head human and let his life ebb slowly as I peal off his skin, cut off his eyelids, remove fingernails and toenails, then either stake him to an ant bed to be slowly eaten alive, eyes and genitals first, then enough to cause slow death. If not that, then stake him tightly to ground with  a green hide, letting it dry and shrink until it smothers him, Might just do first, scalping him too, and gutting him, leaving him to die slowly while we watch and see if he has courage not to call out as he dies. If so I eat his heart to steal that courage from him. When we meet up there he will be too hurt to fight me again.
« Last Edit: May 27, 2006, 12:02:57 AM by sbcjohn »
Murphy was an optimist.
Robert Asprin

Keep your friends close, and your enemies closer.
Sun Tzu

Offline sbcjohn

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Journal of Shag-oolf
« Reply #7 on: May 27, 2006, 02:20:46 AM »
I have watched Tarkis, and seen the suspicious way Guutherdone watches him too. I have spoken to Noebee who is very valuable to us, and asked him to speak to the ambassador for us. I asked Guutherdone how he is and asked about what he thinks of Tarkis. Tarkis acts too innocent to me. I know he is not innocent, and his difference in attitude is very noticeable. He doesnt appear at all sneaky right now. His readiness to scout and get the gnome is suspicious to me, but I don't know him that well. I don't think any of us do he is so secretive in all that he does. I doubt his loyalty to Shaguk-Kor. That is foolishness as Shaguk-Kor is our real leader, and well able to deal with these creatures I believe. He must know that the Southern Wizard and the men betrayed their treaty with him, wiping us out. Hope he not wiped out too, but might be.

That is depressing to think that what happened to our group could have happened to any or all of the others. Sulkraat is hard to figure out. He seems distant, like we might have had something to do with what happened to the others. I think he is afraid of Barthuk. That is wrong. Barthuk is full of the madness of Tuuk, but has the ability to become a great leader, especially if he keeps listening so well. I will do as he asks and find out about the tribute, but unless we do not have enough between us we will use our money to pay the healer out of respect for Shaguk-Kor and not spend his tribute. I will talk to Barthuk more about this, but must take money to Shaguk-Kor if we are to make it. I wish to talk to Sulkraat more and know him better. We are brothers in magic and must learn to live with each other's way of doing things. I do not want to leave Tarkis any more than Guutherdone. Barthuk is right about that. We need him along with everyone else. We will settle this and work together learning what everone wants, then find a way to meet all of our goals. His  kinds will ongow ww will do it.The old ones are watching. The answers, looking at this puzzle, may lie miles away with Shaguk-Kor lives, if he lives.

I must talk this over more with Sulkraat, but wait for us to sleep and my watch with him. Barthuk has not paid the tribute any mind until this problem with Guutherdone. I hope it is simple and Tarkis has stolen this for himself. Maybe a chance to loot more gold will help him. He must not cheat the rest of us. Shaguk will not bother other Shaguk. If he does this and is angry at questioning, maybe painful lesson by Sulkraat be good for him. If confront him, I will summon guardian before I sleep each night. Hope Tarkis reasonable and able to hear talk. Don't like even think about Shaguk who does others wrong, cant be trusted. Hope Tarkis learn to relate and open to rest of us. Sulkraat may be needed for more than healing. I hope not. When Guutherdone well, have to get rid of fort, then see about rest. I look to Grumish for Shaguk-Kor's health. Want to see Southern Wizard destroyed for breaking treaty. I will think more before I can write. Hope I am wrong about Tarkis. Even with my oath to protect all Shaguk, sometimes discipline is needed. I understand this well.
« Last Edit: May 27, 2006, 02:28:12 AM by sbcjohn »
Murphy was an optimist.
Robert Asprin

Keep your friends close, and your enemies closer.
Sun Tzu

Offline xerb

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Journal of Shag-oolf
« Reply #8 on: May 27, 2006, 09:46:13 PM »
400
400

Don't get greedy.
"If you have enough ammo, it doesn't matter how badly you aim."  Axly Suregrip
"Megalomania is its own reward."  Gil the Treacherous

Offline sbcjohn

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« Reply #9 on: June 04, 2006, 04:31:06 AM »
Tarkis is back, Barthuk did not confront him at once, so I began to get ready to take Guutherdone on his stretcher. Grumish smiles upon us, one of our brothers has survived, one who like me spends more time in the woods than the lair. He even brought meat to share. With Barthuk still silent I welcomed him to our camp, then questioned how he survived, watching his reactions closely though not looking directly at him, but at the meat I was eating. Grumish blessed him in being away in celebration, drunk and surviving by sleeping through the attack away from the lair.

Barthuk takes advice very well, and did it in such a way that Tarkis was confronted but not accused. He has asserted himself very well, and in a way take the leadership without threat, just making the issue clear. I saw Tarkis look at the ambassador and finger his daggar. He knows that I am now responsible for our dealings with others by Barthuk's orders. I must make clear to him that killing the ambassador would result in all our deaths by Shaguk Kor. I will tell him that we asked for the tribute and it was simply stated that it had been paid. He was not betrayed, and I will not have my own responsibility disgarded at a price that means all our lives. If it is Tarkis or the rest of us, it will be Tarkis; but we need him. Take extra okay, but not from war leader. This is a matter of honor and of our lives. It is also the matter of Barthuk's leadership.

I will be sure that is upheld, giving good advise. Barthuk has taken on the guardianship of the kobolds himself showing his loyalty to Shaguk-Kor. He is proving a good leader, following what needs to be, not what he wants to be. Tarkis stormed off when he was confronted, but I am sure he is following us. I believe we will find his trail while looking around, then report back to Barthuk. I think that when I talk to this gnome I can find a way to not use the tribute to pay. I believe I can talk to this gnome and sense what he will listen to. I do not like this talking nice instead of blood and torture, but right now we might need this gnome again. I do wish I had examined Grumish altar more closely. He might have had a gift for me, like Tuuk did for Barthuk... but I can go back later if I wish. Now is the time for our duty. I like the way Barthuk leads. I know he follows Tuuk closely, maybe too closely, but he leads well. I will back him up and give advise when I see the need... always quietly away from the others, even if I must interrupt for urgent talk with him. I hope we find Tarkis and talk with him. Don't care if he steals from us when gets chance (I won't know about it) but cannot steal from war leader or break his treaty because he is greedy. Cannot let him kill us all by being stupid in his greed. Be smart in how he takes things. Don't make Barthuk confront him again. Remind him we brothers, but brothers with Biiiiiiiiiiig boss who kill us if we steal from him or break his rules. Think Tarkis understand difference when explain. Maybe not do something stupid that way again. Get plenty of chances to take money that isn't promised to war leader. Right now we need to get him back with us. He needs to help and not play game or try to get revenge. Needs to know he not fool anyone, but everyone understand. Doesn't make him not one of us, just have to be smart what he can take and what he can't.
Murphy was an optimist.
Robert Asprin

Keep your friends close, and your enemies closer.
Sun Tzu

Offline sbcjohn

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« Reply #10 on: June 05, 2006, 11:55:49 PM »
I am getting very angry with Tarkis for his evasiveness in being able to talk with him privately. I will pull him aside when I see him, he is endangering us all, so that we must talk or fight now. I do not mind his stealing, that is Shaguk nature. But he is stupid in how he does it, even with some animal cunning. Don't take money we have been sent to bring back safely for our big boss, and don't kill those we are supposed to escort safely. Remember Barthuk told me to deal with other races for reason. He must stop interfering with ambassador, and remember that Noebee trusts and helps us now. Don't mess that up. I won't deal nice with everyone. I eat flesh of our enemies. Don't want brother to become enemy because of stupid things. Be nice to those two. Noebee because he helps us, and ambassador because if not Shaguk-Kor kill us all. I might have to kill Tarkus before that if he doesn't agree, just to protect rest of Shaguk, because all Shaguk in tribe at stake. I saw the look he gave the ambassador while he fingered his daggar. Ambassador did right and answered question that Tarkis should have had sense to mention. Tarkis get plenty of money later, and probably get more than us because sneaky little rat... like good Shaguk is... Hope he listens, want to protect Tarkis too, this get him killed... along with rest of us.
« Last Edit: June 06, 2006, 12:04:28 AM by sbcjohn »
Murphy was an optimist.
Robert Asprin

Keep your friends close, and your enemies closer.
Sun Tzu

Offline xerb

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« Reply #11 on: June 06, 2006, 04:38:36 AM »
200
"If you have enough ammo, it doesn't matter how badly you aim."  Axly Suregrip
"Megalomania is its own reward."  Gil the Treacherous

Offline xerb

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« Reply #12 on: June 11, 2006, 11:31:39 AM »
350
"If you have enough ammo, it doesn't matter how badly you aim."  Axly Suregrip
"Megalomania is its own reward."  Gil the Treacherous

Offline sbcjohn

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« Reply #13 on: June 11, 2006, 04:42:12 PM »
Coming soon...
« Last Edit: June 11, 2006, 05:06:56 PM by sbcjohn »
Murphy was an optimist.
Robert Asprin

Keep your friends close, and your enemies closer.
Sun Tzu

Offline xerb

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« Reply #14 on: September 29, 2006, 06:00:42 PM »
( 400 xps Coming soon )
"If you have enough ammo, it doesn't matter how badly you aim."  Axly Suregrip
"Megalomania is its own reward."  Gil the Treacherous

 

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