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Recruiting => Recruiting for the Gaming Table => Topic started by: Just X on October 21, 2018, 11:32:57 PM

Title: Possible new game
Post by: Just X on October 21, 2018, 11:32:57 PM
I have a tabletop game that is grinding to  halt due to ihe demands on the lives of teenage boys and distance between players.  I am thinking of trying to migrate to a PBP form for the game.  But I also feel my primary players lack motivation. So I am curious about the interest in a 2nd party--not necessarily competition but a group with their own interests.  Hearing about the exploits of others might motivate my crew.  I am not looking for cannon fodder, but a second group to adventure in the same setting and local, as the first. 

The setting is the City State of the Invincible Overlord.   This was original a Judges Guild setting but was later modified in the Necromancer Game series.  Bother were D&D settings that I have modified the RM2.  The current party is all elves, so I am looking for non elf characters, unless a compelling back story can be presented, i.e. Crazy Alice.  Players will start out as new adventurers in a big city setting.  While the current players at 2-3 level,  I can easily see the new party catching up or surpassing the original given their slow play.

Please let me know if you are interested and what race and profession you are interested in.
Title: Re: Possible new game
Post by: Dax on October 24, 2018, 10:00:34 AM
You mean these are city adventures - the high art of roleplaying?

I'm interested ...
in
a normal human with an appropriate background = profession (rogue, beggar, Invincible Overlord ...)
Title: Re: Possible new game
Post by: Dalewarrior on October 24, 2018, 10:16:54 PM
I'm also interested. :wizi:
Title: Re: Possible new game
Post by: Just X on October 25, 2018, 01:46:56 AM
Great let's see if we can find a few more.  I am playing RM2 will most optional rules available.  The only place I diverge from the rules tends to be in martial arts, and even those are not that big.  Overlord is not an option--at least for starting players.  I will entertain almost any race.  There are several included in the setting that include a viking like group, amazons, an almost elvish human variant that excels in magic, horse nomads, local barbarians, as well as some other human races.  I have also added Middle-Eastern and African types of characters, and Asian based characters are also, likely.


The City is unusual in that pretty much anything goes, as long as the peace is kept.  Slavery is legal and big business.  Any religion may be practiced.  Business seems to be the driving force.  Because of this, adventurers from far and wide come to get training, arms armor, work or just to gawk.  You are as likely to see an ogre on the street as a courtesan--and determining which is more dangerous might be tough!


The city is at the head of a long estuary. where the river goes over several waterfalls.  There is a swamp outside the walls on one side and a dense woods opposite the river on the other side.  A major trade road runs past the city, and the estuary permits sea traffic to the city as well.
Title: Re: Possible new game
Post by: Dax on October 25, 2018, 01:55:20 PM
...
 Overlord is not an option--at least for starting players. 

...
So I have to gain 5th level before I become an Invincible Overlord ?
Always those unrealistic restrictions ... ;)

To make the decision for a profession, we (I) need more information about our whereabouts.
If we have to deal with the local nobility a swineherd might not mix in that well.

OK, my mistake: Profession doesn't mean background.
Profession: Swineherd; Status: Royal Blood ...

So as Profession I go with Rogue - like always ...
Title: Re: Possible new game
Post by: rafmeister on October 25, 2018, 08:05:07 PM
Which companions would be in use, if any?
Title: Re: Possible new game
Post by: Just X on October 26, 2018, 01:08:27 PM
As to the Companions I am OK with any, with this caveat--I have not explored every possibility or rule and I may have to modify some to maintain game balance.  I typically do not worry about endurance or encumbrance (within reason).

The setting is in one of the biggest cities in the known world, if not the biggest.  The Invincible Overlord is allied with a Dwarven Kingdom to the north.  Has the upper hand in a simmering conflict with an upstart city state to the east.  And if arch-rival of the World Emperor, whose capital is to the south.  The amazons and vikings (aka Skandicks), have been more or less subjugated, but remain autonomous.  The World Emperor also holds lands to the west of the Invincible Overlord.  Vallon, is a city state to the northeast of the Overlord, who is independent, but does not meddle much in the politics of the other cities (think Switzerland).

Within the City, every social level is represented from staves, to beggars, the the poor, to laborers, to artisans, to merchants, to guild members, to bureaucrats, to the theocracy, to nobles, to the royal court.  There is certainly a deference to the noble born.

A quick digestion>>> I have a home grown chart that I uses to establish birth status.  I am willing to work with backgrounds to fit the player into the chart appropriately with some variation still possible.  The chart uses a d100 roll to determine where in the social order you were born, ranging from outcast through first born prince.  The further up the ladder you are born the more "opportunity" you will start with.

Within the city the ladder is defined by the Social Level a characteristic from the background.  This level is based upon your reputation within the City State and immediate environs.  So even if of noble birth but foreign, your social status will only be improved marginally.  Profession and dress will have an immediate effect on initial social status, but actions can quickly off-set such a bonus.

If you are new to town, you will need to find accommodations, which will dictate to a large extend who you will be dealing with initially.  If you are local I will assign an initial  residence based on background, which will also dictate who you will be interacting with initially.  This setting allows for practically any interplay desired.  For example, a cadre of swineherds heads to the big city with dreams of cornering the pork market.  If successful, swineherds might be courted by the nobles for a pork chop!

While fighting is always possible and even probable, this is an urban setting.  Think the old west, where many were armed and good shots, but it was not a constant free-for-all...normal life still went on.  And much like an old west gold town, the economy is a bit unbalanced by adventurers coming in with large amounts of loot looking to resupply, recreate and intoxicate.

Please ask if you have a specific question or would like more general description.
Title: Re: Possible new game
Post by: Dax on October 26, 2018, 09:04:24 PM
If we act as a group to achieve something you have in mind or to compete against your face-to-face-players,
shouldn't we have a social status to get there?

Or if we all roll for birth status, there might be a strange background story that we are working together.
It might be simple (survived a shipwreck) and the one of noble blood is a stanger to the town
- that gives him the status of a common person because his house is unknown/without influence here.
Or straight forward: The noble one hires the rest of the group, but still some places are of the reach of character according to status.



The base of my sorrow:
Once I played Chilvery and Sorcery with gamers my friend played once in a while and they were eager to check the system out - so we were 4 players and a GM.
The system was highly praised for the status roll.
But after the rolls I was a yeoman* and my friend was of royal blood - according to the rules with 6 Knights in full armor as bodyguards.
(Those knights would kill anything at the command of their protégé, so we put them aside.)

In the game the GM doesn't make any difference between us both,
finally I asked my friend silently to command me to guard his horse (no other was allowed to ride by the way)
while he talked to a hermit in his cave,
what I did subserviencly.

Of course there was an outcry "You can't do it", me shouldn't do it etc.
My friend roleplayed masterly: "I'm high born so I shouldn't walk among the common people, my horse is important for me and for the common people. It is a honor for him to accompany my horse." etc


Later in the game I was placed in the kitchen to eat and the like,
while the other were better served (one was an elf - automatically conceived as somehow noble, and the last one was a dwarf "automatic status" of a hero warrior).
And it started to be amusing ...

__
*Funny side note: My longbow was broken because the system gave him a tremondous damage to penetrate wooden structures what was observed in real life.
But therefore one arrow could also penetrate five (or so) humans in a row (or some of the knights even in armor).
First Edition C&S or misunderstood rules I don't know ...
Title: Re: Possible new game
Post by: Just X on October 27, 2018, 01:51:20 AM
I can understand the frustration that you felt in that game.  Understand that in my games, the noble status does provide boons, but in this setting you will tend to find that actions carry more weight than titles.  While there are some that hold the noble blood line as the ultimate social status, most do not.  There are merchants that are wealthier that many nobles.  While the Overlords  knights are nobles, the palace guard are not.  There are non-nobles in the city that hold far more political power than most of the nobles.  While the City's constables are all nobles, they are typically incompetent and it is the City Guard that handles the actual effective action of crows control and suppression of violent groups. 


Also realize that the City is populated in no small part by adventurers, who are quite capable of defending themselves and tend not to take kindly to being ordered around by fops and dandies.  In general, you can find areas where being of noble birth still carries considerable weight and import, but in most circles noble birth might by a grudging respect, but that and a copper will get you a cup of coffee.


In short I would ask that you trust me on this one.


If you can determine a course/plan as a group that can be worked into backgrounds, and you have a lot of latitude as to what your plan can be.  If on the other hand, you prefer, I will devise a means of pulling the party together.  I will let you know that the face to face party was pulled together in a race riot.
Title: Re: Possible new game
Post by: Dax on October 27, 2018, 05:56:31 PM
I can understand the frustration that you felt in that game. 
....
It was more disapointment than frustration:
If you admire a status roll, but didn't use it why roll it?
And in the end I forced using the satus to the extend, but heck I was a yeomen and not worth the dirt the noble spit at.
It was an one-shot-adventure and fun.

My friend is still around in our face-to-face group
and he also used sometimes rolls whose results he omitted cause they didn't fit.
This also happened with character creation (table for hair color, structure and then for advantages/disadvantages <- those are mostly omitted, but if some rolls ambidextrous ...

Quote
...
In short I would ask that you trust me on this one.
...
I always trust the GM *,
but I'm careful if such kind of rolls were used (burnt child ...).

And such rolls might have a wonderful result:
In a game a girl wanted to be an elb, but I wanted them to play humans to interact with elbs, but she persisted.
To get going I allowed her a roll on the MERP race table and she got an half-elb,
the other two players rolled Sindarin.

So I changed the whole story - they played the other side of it.
Later (and still today) I couldn't imagine how to play the original human plot.

___
*
So give me that table:
Status 
Rolled 1d100 : 68, total 68
Title: Re: Possible new game
Post by: Dax on October 27, 2018, 05:59:46 PM
Status 68

quite good
(with a lousy roll I would have persisted that this was only for training and didn't count  ;) )
Title: Re: Possible new game
Post by: Just X on October 28, 2018, 02:15:27 PM
68 is a lesser noble.  Basically, noble birth, but little else in the way of significant benefit.  As I mentioned there is opportunity that stems from a higher birth rank.  This gives you 5 background options and d100-25 SP starting funds and 2 Ancestry rolls using a d100.  The Ancestry is something that I lifted  from the AD&D Oriental Adventures book.



Title: Re: Possible new game
Post by: Just X on October 28, 2018, 02:19:31 PM
I should also mention that I allow an honor system in the game.  It is not mandatory, and can impose limitations on characters; however, in recompense there are benefits, unavailable to others, to honorable or anti-honorable characters that play it well.
Title: Re: Possible new game
Post by: Dalewarrior on October 29, 2018, 03:29:30 PM
Interesting, I also comtenplated the use of the AD&D Orirtental book's honour system in RM2 but never got to finish it.
Title: Re: Possible new game
Post by: Just X on October 29, 2018, 03:53:34 PM
mine is still a work in progress, as may players find it to limiting--and I do not want to force it upon players.  I have tried it with some NPCs but its not quite the same.
Title: Re: Possible new game
Post by: Dalewarrior on October 30, 2018, 02:15:04 PM
I think they make up some neat reputation rules. And they're not too encumbering, IIRC they took only 3 pages. I would like to see how you work them into a game.
Title: Re: Possible new game
Post by: Just X on October 30, 2018, 09:17:28 PM
So far I have tried an honorable thief,  which one player declared needed to be killed immediately--because there is nothing worse than a thief with honor.
I have also tried an NPC dwarven fighter, but this character did go far enough to assess the system much.  I currently have one player that might adopt the honor system based upon his actions, but hasn't stepped up yet.


Do you have any thoughts on profession or race?
Title: Re: Possible new game
Post by: rafmeister on October 30, 2018, 11:32:07 PM
Rolemaster also has an honor system in Arms Companion. Not my cup of tea, but reminded you of it. 

I developed a serious dislike for the various Companions and will not be joining.
Title: Re: Possible new game
Post by: Dalewarrior on October 31, 2018, 08:38:10 AM
It's a city campaign, right? I'd like to have a human assassin; or if you use the honour system, a sleuth from RM Companion III. He'd be a private detective.

For my characters I normally allow double the development points, I don't know how you do it. We start at 1st level?
Title: Re: Possible new game
Post by: Just X on November 01, 2018, 02:14:36 AM
Raf sorry to hear it, but I understand.  You do not need to play any of those rules, and I tend to use few in NPCs so if you encounter them it will likely be from fellow players.


Yes it is a city campaign.  As to Dev Points I use the standard rules for the primary skills and for secondary skills I allow the unused primary points plus and additional 40% of the primary total.


Human assassin is a very distinct possibility.  If you would prefer the PI character you are welcome to explore that path.  Please understand that either character can follow the honor system with relatively equal easy/difficulty.  My vision is that the character/play defines a code of conduct and then lives by that code.  I.E. the Conan character had a definite code of conduct, by which he lived.  Likewise, an assassin can have a code of conduct--in my world view there is a need for this profession and those who do it honorably are a rare and precious commodity.


Likewise, the pursuit of an honorable Private Investigator is also possible.  What I am curious about this option is where you see selling your services?  This is not to say that markets do not exist, but I feel that they are every differenterse and that you will need to identify a mentor or initial customer that was your entry into that market sector.  Example markets are cheating spouse, criminal charges, business espionage, missing persons, etc.  I will let you know that there is a corps of detectives that is employed by the City for criminal investigations.  I will also let you know that there a lawyers within the City that might employ PIs.



Title: Re: Possible new game
Post by: Dalewarrior on November 01, 2018, 06:28:34 PM
Business espionage sounds great! I would play the private investigator and be ready to hear from lawyers wanting to hire a detective.
Title: Re: Possible new game
Post by: Just X on November 04, 2018, 03:17:17 AM
Given that direction, I would assume that you are local.  care to roll a d100 for social status/birth rank?  That may help determine education options, unless you want to develop a background first and I will modify the social roll accordingly.  As to character generation, do you have a preference for stats?  In face to face games I allow as many sets of rolls as needed to find a set you are happy with---But I keep the rest of the rolls for NPCs that you will face in the game!
Title: Re: Possible new game
Post by: Dalewarrior on November 04, 2018, 12:34:27 PM
I'll roll for social status/birth rank, and below for the 10 stats,

Rolled 1d100 : 94, total 94
Rolled 1d100 : 3, total 3
Rolled 1d100 : 40, total 40
Rolled 1d100 : 83, total 83
Rolled 1d100 : 3, total 3
Rolled 1d100 : 72, total 72
Rolled 1d100 : 17, total 17
Rolled 1d100 : 24, total 24
Rolled 1d100 : 81, total 81
Rolled 1d100 : 78, total 78
Rolled 1d100 : 94, total 94
Title: Re: Possible new game
Post by: Dalewarrior on November 04, 2018, 12:40:12 PM
Can't complain about the social status but hope it won't be a hindrance given my low level!

Is there a minimum stat (I rolled two threes)?
Title: Re: Possible new game
Post by: Just X on November 04, 2018, 06:19:38 PM
Birth rank has you has you as the first born son of a Courtier.  The boon for this rank is 4 ancestry rolls on a d100, a d100-25 gold for starting cash, and 8 background options.  Due to your birth rank one could be spent on a formal education / a tutor in martial arts (armed or otherwise) / or a mentor in any other skill set desired. 

As to stats, the minimum roll for an adventure is 20, so the 3's and 17 can be re-rolled.
Title: Re: Possible new game
Post by: Just X on November 04, 2018, 11:39:29 PM
Also forgot to mention, many of the later sons of nobles join the City Guard as constables.  While this crew is generally thought to be nothing but incompetents, more worried about the party life than actual police work.  However, that is a generalization and there are some who actually care and are good at their job.  Those that try harder tend to move up the ranks quickly and many become detectives (as mentioned earlier).  This tend to insulate them from their lesser brethren, and the city allows them much free rein as they tend to produce results.  Given your birth rank this too is an option.
Title: Re: Possible new game
Post by: Dalewarrior on November 05, 2018, 10:13:19 PM
I'll join the city watch, but if I start as lvl 1, I won't be a detective yet right? Below, I'll roll for 4 D100 ancestry rolls; one D100-25 for money; and three stat rerolls,

Rolled 1d100 : 85, total 85
Rolled 1d100 : 62, total 62
Rolled 1d100 : 65, total 65
Rolled 1d100 : 83, total 83
Rolled 1d100-25 : 43 - 25, total 18
Rolled 1d100 : 33, total 33
Rolled 1d100 : 99, total 99
Rolled 1d100 : 99, total 99
Title: Re: Possible new game
Post by: Just X on November 06, 2018, 01:30:59 AM
Quite the improvement on the stat rolls!
Title: Re: Possible new game
Post by: Just X on November 06, 2018, 02:11:42 AM
Given your rolls you will start with a base honor of 10.  Your family has an estate outside the city walls, but you also likely have a town house within the walls, for extended business/visits.


Do not feel compelled, to join the city guard.  The guard tend to be later sons of nobles, who will not inherit their family business.  [As an aside this brings up the question of your eventual inheritance.  It is possible that your family made the money the old fashion way--inheriting it for so long that the original business is forgotten.  It is also possible that the family fortune has been squandered and even as the first born you see the need to find a steady income.]  Back to the guards, it is also possible that you are "apprenticing" to an existing detective within the guard.  It is also possible to freelance.  In the City State lawyers are known as litigation tricksters, and they practice oration more than law;however, knowing the facts never hurts one's case.  It is also possible that so far detective-ing has been a hobby, with your greatest challenge being finding a case.
Title: Re: Possible new game
Post by: Dalewarrior on November 06, 2018, 06:11:27 AM
Yup, I've never had a character with so high stats. I'll be apprenticing to an existing detective within the guard, that sounds fine.

Below I roll the stats for the Potentials,
(http://www.realroleplaying.com/rmsmf/Themes/default/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 1d100 : 51, total 51
Rolled 1d100 : 40, total 40
Rolled 1d100 : 45, total 45
Rolled 1d100 : 76, total 76
Rolled 1d100 : 41, total 41
Rolled 1d100 : 14, total 14
Rolled 1d100 : 59, total 59
Rolled 1d100 : 34, total 34
Rolled 1d100 : 38, total 38
Rolled 1d100 : 41, total 41
Title: Re: Possible new game
Post by: Dalewarrior on November 06, 2018, 06:18:06 AM
Sorry I edited my post and forgot the stats; but they are very low, if you want me I'll rolll again.

If you make me 1st level even if you run a lvl up system/episode you'll have to create a lot of NPCs, I believe, if you want the character to have a minimum survival chance. My lvl based on MERP modules, is 9th level for village mayors and worthies; 15th for towns; and 20th for cities. You decide, GM!

Rerolling the 14,
Yup, I've never had a character with so high stats. I'll be apprenticing to an existing detective within the guard, that sounds fine.

Below I roll the stats for the Potentials,
Rolled 1d100 : 37, total 37

Title: Re: Possible new game
Post by: Just X on November 07, 2018, 02:46:31 AM
Potentials are based upon a d100 roll and a table (15.11).  So the potential stats are:


St  51
Qu 62
Pr  83
In  99
Em 72
Co  99
Ag  54
Sd  81
Me  78
Re  94


Please note that the potentials shown here correspond to the stats only in the sense that these are the order that I put the stats in.  The first potential corresponds to the first stat roll.  Feel free to re-arrange the stats in the order that best suits your character.


Please also provide a roll to determine who in the Guard you are mentored by.


As to level everyone starts at level 1.  Call me nostalgic, but I like the joy of victories at low levels.  The face to face party started there and is now at level 2-3, but they play very slowly so I do not doubt that you could quickly surpass them. 


As to power, yes initial characters are very weak when compared to the powers to be.  Keep that in mind when facing those of unknown power levels.  This is not the type of campaign where a first level characters can over run a village.  It is very possible that characters can goof and die.  But this is a city and the rule of law is generally enforced, so low level characters stand a fighting chance if they play it smart.
Title: Re: Possible new game
Post by: Dalewarrior on November 08, 2018, 07:06:11 PM
Level 1 it will be! I've ordered the stats below. I still miss to roll for adolescence and level 1 the stat increase rolls.

STATS      Abbr.      Temporary   Potential
Constitution      (CO)      83   45
Agility       (AG)      94   51
Self-Discipline         (SD)      81   40
Memory       (ME)      78   41
Reasoning      (RE)      90   59
Strength       (ST)      99   41
Quickness      (QU)      99   14
Presence      (PR)      34   63
Intuition       (IN)      90   76
Empathy      (EM)      24   34


I replaced two low stats for two 90s in the primary stats IN and RE, as per Character Law rules.

Before proceeding with Character Creation I'd like to know your ruling on this. In ICE's character creation book, Heroes and Rogues, the author allows 6 hobby ranks to be added to any skill. This is a wise thing in my opinion as it decreases the abyss between very low characters and the others above due to the decreasing effectiveness of skill ranks at higher levels. If I put 6 skill ranks in a weapon then I'll have at least 8 skill ranks, for a total OB of +40; with an addition of a +10 B.O. and +20 of strength and a +10 magical weapon, I'd get a +80 OB - not bad, hey?

Given the low hit points at lvl 1 and the lack of armour I might fall at the first strike but at least I had an even chance to fight higher level characters.
Title: Re: Possible new game
Post by: Dalewarrior on November 08, 2018, 07:07:58 PM
My mentor would be Colonel John Gardiner, a nobleman with some distant family connections that helps me in my missions then and again.
Title: Re: Possible new game
Post by: Just X on November 09, 2018, 04:01:20 AM
Dalewarrior with respect to potential stats they need to be higher or equal to the temporary.  I took your rolls from the tampered post and applied then to the table 15.11 the Stat Potential Table  this yielded the number in my Nov 7th post for potentials  As I tried to point out there, I simply assigned the numbers to the stats as thy occur.  You are welcome to rearrange the temporaries as you have just keep the associated potential with that number.  Stat gain rolls are appropriate.  Also you can apply level bonuses as per the characters profession; albeit these wont help much at level 1 or 2.


While I am not fundamentally opposed to the idea of hobby ranks, I have not used them with the other characters, so I do not think it would be appropriate to allow them for you.  On a brighter note, I do allow an additional 40% of the primary DP total to be spent on Secondary Skills.  While this will not help you with the initial OB, it does allow for much greater character diversification, and some interesting skill pairings.  I only count the skills specifically listed in the base rules as primary skills, all others are secondary.  So Martial Arts styles, combat maneuvers, subduing, feinting, etc are all secondary skills.


Also your families holdings provide you a monthly income of 16 GP.  You can add 16 GP to your initial 18 GP.


As to offensive bonuses a 4th level fighter in the other group has an OB of 80 and a 3rd level has an OB of 75.  So you will not be too far behind even without the hobbies. 


Title: Re: Possible new game
Post by: Dalewarrior on November 10, 2018, 09:46:13 PM
Okay, let's wait if more players arrive before we get into character generation.
Title: Re: Possible new game
Post by: Dax on November 11, 2018, 05:01:36 PM
Before getting into character generation?  Before???

You already started.

Another question to the GM,
because it is a city adventure:
Do you use Streetwise, Region Lore (knowing the streets, shortcuts and the like) and Region History (knowledge of the inhabitants etc.)?

Or what is your stand on this ...
Title: Re: Possible new game
Post by: Dalewarrior on November 11, 2018, 06:27:42 PM
I meant making a character sheet, Dax.
Title: Re: Possible new game
Post by: Just X on November 12, 2018, 04:59:32 AM
@ Dax absolutely!  Streetwise/heraldry/scrounge/diplomacy are powerful skills in this setting.  But note that as this is a nexus for adventurers, knowing the locals of import may not cover all situations.  But these skills will certainly prove useful. 


Also as an FYI slavery is legal and a booming business within the City State.  I apologize the way info is being provided in dribs and drabs, but this is a rich urban background and it is difficult to assess what is most important to each player/character.


If you (anyone out there) have any questions please ask.
Title: Re: Possible new game
Post by: Dax on January 10, 2019, 02:07:19 PM
Of course I follow the GM's use of the skills.

But Scrounge as a skill ...

I have my difficulties with this concept.
It's OK to get a feeling how much money someone earns with this occupation, but for roleplaying?
..
"Oh a beggar ... I won't give him a thing!".
Skill roll "Scrounge" OEP 243.
"Oh, here take this, my magical sword ... " ???

 Of course this skill is more:
Get a feeling how freely someone gives, how to play on someone (like living in his house in Malibou without paying a rent ...);
accordingly to bribery: Is this person corrupt, for how much or for what ...


The first RPG system I played had a skill for "knowledge of human nature" in it.
It was only used to detect a lie (but there wasn't a skill for lying (acting), the character just did it).

In my Rolemaster games I therefore used "seduction" as a men-knowledge-skill,
but it was also used to know if person would do unlawful thing for something (money).

The knowledge might be rolled, but the act could also be roleplayed,
with the danger that a fumble might end up in prison (for attempted bribery etc.).


OK, the main reason was to bring this thread up again  ::)
Title: Re: Possible new game
Post by: Grinnen Baeritt on January 10, 2019, 04:01:04 PM
I've always simply used Scrounge as an urban equivalent to Foraging. Not as an opposed active check.

The player sets the "standard" by deciding what they are trying to achieve... the GM sets the difficulty, and they only get it, if the GM "knows" it's available.

Generally this should be enough food or a monetary equivalent to keep a character alive for a day...

"I'm looking for something edible that will keep me alive for a day" is easier than "I'm looking for a weapon", which is easier than "I'm looking for a sword", which is easier than "I'm looking for a Short-sword" which is easier than "I'm looking for a magic short-sword" which is considerably easier than "I'm looking for a Elven Vorpal Short-sword +15 of Frenzied Fortune" ;)
Title: Re: Possible new game
Post by: Just X on January 10, 2019, 06:46:50 PM
My take on Scrounge is more along the lines of GB's.  I think of scrounge as a matter of knowing where to look for the unusual or how to get something cheap or free.  Forage is a great example.  But I would also allow it to be used to know where to look for the unusual, for example you need a weight to counter balance the trap, ala Indiana Jones.  A successful roll might direct you to the foundry where you can find sand.  A second might direct you to the baker where you can find a "free" sack.  I do not see scrounge being used as an assess the mark kind of skill.


And thanks for the bump.  One more player and I would be ready to start.
Title: Re: Possible new game
Post by: Dax on January 11, 2019, 11:36:15 AM
Wow, this is brilliant  :yes:


Scrounge as an urban Foraging

Never thought of this. (Have you told them for the new release of Rolemaster? I hope so.)

...

And thanks for the bump.  One more player and I would be ready to start.

I'm so altruistic.  ::)
Title: Re: Possible new game
Post by: Grinnen Baeritt on January 11, 2019, 12:34:20 PM
I'm very rusty with RM2 (It's in the loft somewhere under a couple of layers of dust...) but I'll give this a go. If you'll have me. ;)

I'd like to create a Hobbit/gnome/gnoll/goblin (Basically Indeterminate Race ;) ). Male. Lowest-social class possible... if not somewhere lower. *Probably* a thief(ish) type... since we are on the subject.. probably a "beggar" made -good, possibly a hench*man* or follower or retainer... to one of the the other characters.

I'll plan an expedition into the heady-heights of the loft if necessary.. but it's scary up there. (I get easily distracted..soooo many books up there.. my wife had to send a rescue party up after me the last time I went up there..)
Title: Re: Possible new game
Post by: Just X on January 12, 2019, 03:28:55 AM
GB, any race is possible but you should know that after a goblin tunneling party burst through a wall into a dinner party being hosted by the Overlord...well lets just say it was shortly after that incident that Goblins were confined to the reservation outside the city after sunset. The reservation is a series of caves and tunnels where the goblins reside.  Needless to say there are those that hire goblin crews to excavate/tunnel/whatever else is needed in the way of earth or stone moving.  Some do not even recognize the Overlords curfew, because when underground who knows when the sun is shining.  It has even been rumored that there is a Goblin thieves guild that rivals the guild within the City walls. 


A goblin is a distinct possibility, but realize that there will be limitations within the City proper.  Any other race is free to come and go as they wish day or night.  There is a Beggar's Guild within the City, but the formation of such an organization may have been enough to spur one to greater heights.


Gnolls are common enough in the City and frequently serve a muscle or bodyguards, but that is not to say there are not independently operating  Gnolls aplenty.


Hobbits and Gnomes are common and some hold positions or considerable power, while others are well known in the black market and other low places.


The choice is yours



Title: Re: Possible new game
Post by: Grinnen Baeritt on January 12, 2019, 10:04:03 AM
It'll probably be a Hobbit then :)

Do you have a specific set of guidelines for character creation, or shall I just make one and you see if you like it, think it acceptable and/or edit it?
Title: Re: Possible new game
Post by: Just X on January 12, 2019, 07:07:11 PM
My house rule for character creation is :


10 rolls you can substituent 90s in prime requisites for lowest rolls


Don't like that set roll again, repeat until happy or go back an use an old set.


Anything unused will be used to create NPCs you will meet in the future.


Otherwise standard RM2 rules.  Not a huge fan of the special abilities because I never see the maluses being role-played, but if you are passionate plead your case.


I have never had a player hoping for a low social status roll, so I will grant 1 stat gain roll for every -10 you take to the roll down to 01--outcast.  Be advised that this social level will have you greeted by almost everyone as a Leper.  Also like in dart you need exact rolls, so anything between 1 and 9 is your final social status.





Title: Re: Possible new game
Post by: Just X on January 14, 2019, 02:49:24 AM
I must say I appreciate the the opportunity to explore the low end or my social scale.  The higher you go on the scale the better your options wrt background options.  The lower on the scale you go the worse you financial start.  So the desire to go low on the chart leaves few options for reward.  But going lower does assume that your life will be less easy, lets say harder.  A harder life will test your abilities to the utmost, so a harder life will provide more opportunity to improve those base skills.

Thanks again
Title: Re: Possible new game
Post by: Grinnen Baeritt on January 14, 2019, 05:17:32 PM
The expedition to the heights of the loft was successful !

I've returned with many treasures... some of which I'd forgotten I had, and one I'm fairly sure I haven't even read yet. (RM Companion VII  :rolleyes: )

Also retrieved Arms Companion as well... but don't panic... I'm trying to stay simple.  :lol:

So where to Begin?

Hmmm *thumbs through book*.

Stats! ... ok, I'm just rolling in order... CO, AG, SD, EM, RE, ST, QU, PR, EM, IN and see what I get, making a final decision of Race/Profession afterwards ;) 

Rolled 10d100 : 72, 44, 98, 47, 76, 54, 25, 82, 80, 7, total 585





Title: Re: Possible new game
Post by: Grinnen Baeritt on January 14, 2019, 05:53:10 PM
Overall not bad... LOL. The 4th roll was ME though.. sorry that was typing error, not my memory (although it was memory, oh well, you know what I mean..)

Now to find a Suitable Profession that has *at least* one (if not both  :rolleyes:) prime stats as  IN  and QU... :)

Hmm, let me think.

Base .. Thief.. (QU)
RMC 1. Burglar (IN)
RMC 2. Shaman (IN)... lol, might work well being poor..
RMC 3. Assassin. (QU). nope... but tempting.
RMC 3. Gypsy. (IN)... Also Possibly
RMC 3. Sleuth. (IN). Hmmmm. Very Tempting..

Got to go now... will proceed tomorrow with the next exciting instalment!  :lol:
Title: Re: Possible new game
Post by: Just X on January 14, 2019, 09:23:09 PM
You can place the rolls to any stat you want--they don't need to be in any order rolled.  Just for clarification
Title: Re: Possible new game
Post by: Grinnen Baeritt on January 15, 2019, 08:30:26 AM
Oh. OK. :)

I like random.. and I hate mini-maxing, so getting the choice both confuses and enrages me at the same time. ;)
(Though I might still switch the "25" for QU, with "76" for RE (it also being a Prime stat and change that... )

Not having the opportunity to play one before I'll go for Sleuth (IN/RE), and stick with the same attribute order, so...

CO: 72 AG: 44 SD: 98 ME: 47 RE: 90 ST:54 QU: 76 PR: 82 EM: 80 IN: 90
Title: Re: Possible new game
Post by: Grinnen Baeritt on January 15, 2019, 09:00:10 AM
I'd been toying with the idea of making him a gnome, just so I could call him Shylock Nomes ... but I'm gonna go with a Stout Hobbit instead, since this seems to be a more likely option for a "down on his luck beggar.." and a little tougher than an average Hobbit.

So far a Stout Hobbit Sleuth... now for Pot stats... Hmm.

CO: 72 (?)
AG: 44 (?)
SD: 98 (?)
ME: 47 (?)
RE: 90 (?)
ST:54 (?)
QU: 76 (?)
PR: 82 (?)
EM: 80 (?)
IN: 90 (?)

Rolled 10d100 : 97, 53, 12, 5, 34, 70, 86, 77, 91, 15, total 540


 
Title: Re: Possible new game
Post by: Grinnen Baeritt on January 15, 2019, 09:09:26 AM
OK... didn't really do me any huge favours... though the QU and CO are good, shame about the ME :(

CO: 72 (97) : (+20,+0) +20
AG: 44 (70) : (+10+0) +10
SD: 98 (98) : (+0+20) +20
ME: 47 (47) : (+0 +0) +0
RE: 90 (90) : (+0 +10) +10
ST: 54 (70) : (-5 +0) -5
QU: 76 (93) : (+5 +5) +10
PR: 82 (91) : (-10 +5) -5
EM: 80 (95) : (-10 +5) -5
IN: 90 (90) : (+0 +10) +10

TBC ;)
Title: Re: Possible new game
Post by: Grinnen Baeritt on January 18, 2019, 05:53:07 PM
Hits 1d10

Development Points (0 &1st): 6+5+9+5+8 = 33 (P)/ 13 (S) (assumed rd ;) )

:sigh:

B/O: 5... Hmmm.
Title: Re: Possible new game
Post by: Grinnen Baeritt on January 20, 2019, 06:05:10 PM
B/O: 2 Special Items & 3 Special Status*

* Not sure what your feelings are on this, but I'll choose two (out of the three)  and write in the character background, THEN roll social status to finish it off. If you don't like the result I'll re-select.

Rolled 2d100 : 9, 59, total 68
Rolled 3d100 : 46, 92, 61, total 199


 
Title: Re: Possible new game
Post by: Grinnen Baeritt on January 20, 2019, 06:09:55 PM
Item #1: Bread!
Item #2: +10 Magic Item.. Hmm.

Status: Multi-Cultural
Status: Rich Family (No, No, No...)
Status: Race-Friend... Hmmm.

Social Status:
Rolled 1d100 : 39, total 39

Title: Re: Possible new game
Post by: Grinnen Baeritt on January 20, 2019, 06:14:53 PM
So, Upper-Lower Class Stout Hobbit Sleuth.

Makes sense he's integrated himself into the dregs of society, looked around a bit, picked up a language or two ... and stayed around.
Title: Re: Possible new game
Post by: Grinnen Baeritt on January 20, 2019, 06:27:47 PM
Oh...

Just having actually read through the entire thread... Dalewarriors chosen to be a sleuth as well... and you used differing systems of Social Status ( I just used the one in RMC III). I understand what you were talking about now... *facepalm*

I think the concept will still work though.. I can be his down-trodden sidekick! :)
Title: Re: Possible new game
Post by: Grinnen Baeritt on January 21, 2019, 03:39:31 PM
So...

33/13 DP

Adolescent:

(Standard skills = 33/33)

MIN (Soft Leather): (1*) =0

Weapons
1-H Edged (Dagger): (3/7) = 1 (3)
Bows (Sling): (5) = 1 (5)
1-H Crush (Club): (7) = 1 (7)

(then no ranks purchased, but assigned costs = Thrown (7), Pole (7), 2-H (10) )


Climbing: (3/9) =1 (3)
Swimming: (2/6) =1 (2)
Riding... : (2/6) = 0
Disarm Traps: (3/6) =0
Pick Locks: (3/6) = 1 (3)
S & H: (2/5) =1 (2)
Martial Arts (S&T): (4) = 0
Martial Arts (STR): (4) = 0
Perception: (1/3): = 1 (1)
Body Development: (3/8) 1 (3)
Linguistics: (2*) = 0
Spell Lists: (4*) = 1 (4)

============
Secondary skills: (13/13)

Streetwise (1/3) = 1 (1)
Surveillance (1/2) = 2 (3)
Interrogation (1/2) = 1 (1)
Tumbling (2/5) = 1 (2)
Trading (2/4) = 1 (2)
First Aid (2/6) =1 (2)
Cooking (2/6) = 1 (2)
Title: Re: Possible new game
Post by: Just X on January 21, 2019, 11:04:13 PM
Sorry for being unresponsive for a bit.  I was at a family reunion, where there was no phone reception and there was about a millimeter of band width trying the be used by 35 people.


On my homespun social chart your 39 is guild member/tradesman, with 4 background options.  I also realized when I said "I was not a fan of the special abilities", I should have clarified that statement. I not a fan of the ones in the character law book.  There are another set in Rolemaster Companion that are split between Arms and Magic.  This set I do like as they have the drawbacks built into the table (i.e. Hemophilia on a roll of 1). But some are interesting and can become the focus of a character if not a plot hook.  Roll high enough and you get special stat bonuses. Also the rules allow for 2 BO spent to yield 3 rolls.  I permit the rolls on either table or split between the tables.  If you are interested.


As to having 2 sleuths/detectives in the group, I am fine with that, just understand there may be limitations on the party's range of abilities.  I could easily see to sleuths banding together to work a case, any others might be added to fill in the gaps or for specific skills. 
Title: Re: Possible new game
Post by: Barrow on January 22, 2019, 01:59:23 AM
JustX, are you still accepting players?

I was thinking about a down-on-his luck swordsman, with aspirations of becoming a weapons master. But I’d be happy to take a pregen... whatever fills in the gaps in the party.
Title: Re: Possible new game
Post by: Grinnen Baeritt on January 22, 2019, 06:50:08 AM
If you are fine with what I've rolled, I'm fine with keeping it just the way it turned out... As for two sleuths, I think it'll work fine. Just need to ensure we don't take exactly the same skills (and especially Spell Lists.. don't get many anyway...)

Social status, no real problem there either, and for the B/O, hmm, not sure I'm entirely keen on linking Social Status to the amount you receive.. however, I only effectively received 4/5 anyway ;).

What I got leaves me close enough to the dregs of society to be useful there..

Barrow Yes! :)
 
Title: Re: Possible new game
Post by: Grinnen Baeritt on January 22, 2019, 10:27:40 AM
33/13 DP

1st:

(Standard skills = 32/33)

MIN (Soft Leather): (1*) =6 (6) = Total 6

Weapons
1-H Edged (Dagger): (3/7) = 1 (3) = Total 2
Bows (Sling): (5) = 0 = Total 1
1-H Crush (Club): (7) = 0 (0) = Total 1

(then no ranks purchased, but assigned costs = Thrown (7), Pole (7), 2-H (10) )


Climbing: (3/9) =1 (3) = Total 2
Swimming: (2/6) =0 (0) =Total 1
Riding (Donkey)... : (2/6) = 1 (2) = Total 1
Disarm Traps: (3/6) =1 (3) = Total 1
Pick Locks: (3/6) = 1 (3) = Total 2
S & H: (2/5) =1 (2) = Total 2
Martial Arts (S&T): 1 (4) = Total 1

Perception: (1/3): = 1 (1) =Total 2
Body Development: (3/8) 1 (3) = Total 2
Linguistics: (2*) = 0
Spell Lists: (4*) = 2 (8) = Total 3

============
Secondary skills: (DP 14/13, includes  +1 C/f unspent from Standard)

Streetwise (1/3) = 2 (4) = Total 4
Surveillance (1/2) = 2 (3) = Total 4
Interrogation (1/2) = 1 (1) = Total 2
Tumbling (2/5) = 1 (2) = Total 2
Trading (2/4) = 0 (0) = Total 1
First Aid (2/6) =1 (2) = Total 2
Cooking (2/6) = 1 (2) = Total 2
Title: Re: Possible new game
Post by: Just X on January 22, 2019, 06:00:59 PM
Barrow--Yes absolutely


GB,  I mentioned earlier that if you want to take a reduction in your social status I would grant an additional stat gain roll for each -10 you take to the social roll.
Title: Re: Possible new game
Post by: Barrow on January 22, 2019, 10:51:39 PM
Barrow--Yes absolutely

Thanks!

I’ve got some of the pdfs, but not all of them. I can definitely muddle thru chargen, but I’ll probably need a little help. I’m also cool with a pregen.  :mellow:

After looking through Character Law... I think I've changed my mind from a swordsman. I'd like to go with Warrior Monk, if that's an option. JustX I know you said you have your own house rules for martial arts, so I'm not sure if that's something you want to deal with in this game. I'm okay with a regular fighter too, if that's easier, but that's sort of my norm and I'd like to try something different.

I think he's fallen in with the PIs, and maybe acts as their "muscle."

Edit: Changed from swordsman...
Title: Re: Possible new game
Post by: Just X on January 23, 2019, 03:39:29 AM
A warrior monk is a fine choice.  I have been using the Martial arts companion, with some modifications but the basic character would be generated as per the RM Companion rules.  Not sure if you saw the discussion on an Honor system but that would be another option.  The biggest piece of the MA stuff I have adopted from the MA Companion (which was hinted at with Kung-Fu in the Arms Law) is the use of MA styles.  The DP cost for these is fairly high (from memory 4/rank), so initially it might be OK to just take strike and sweeps ranks.  Especially since you can't have a style rank greater that the corresponding strike or sweep rank.  Given the location finding a school/teacher for any given style would not be too hard, unless your style is extremely unusual to the point of bordering on unknown (but even that would have a chance).   If you want to develop a custom style I am fine with  that too, and you could use multiple teachers to learns specific aspects.  In a prior campaign the players found a book that taught Dick Dasterdly's fighting style--a style focusing on dirty tricks, because you are fighting to the death!
Title: Re: Possible new game
Post by: Dalewarrior on January 23, 2019, 06:31:02 AM
Just X,
I've appended my character sheet below.
Cheers,
DW
Title: Re: Possible new game
Post by: Grinnen Baeritt on January 23, 2019, 08:19:01 AM
I'm quite happy with the BO's I've got, but would be willing to drop the "Bread", (lowering my B/O's to 3 from 4), if a lowering of social class by -10 (to 29) or -20 (to 19) doesn't further impact on the number of B/O's by taking it below 3.

Admittedly, I could do with the stat gain rolls ;) (Would these be for individual stats, or all of them?)

(Basically, I would like to keep the three of the four B/O's I've already rolled, +10 item and the two social backgrounds)

Social Background #1: Multi-cultural. 2-3 Additional Languages (spoken and Written) to Rank 10. Not sure what ones you use, but will let you assign these. ;)
Social Background #2: Race Friend. What exact bonuses this gives, I don't know, it's quite vague but seems to indicate, at least, an additional language.   
Title: Re: Possible new game
Post by: Barrow on January 23, 2019, 01:00:26 PM
A warrior monk is a fine choice.  I have been using the Martial arts companion, with some modifications but the basic character would be generated as per the RM Companion rules.  Not sure if you saw the discussion on an Honor system but that would be another option.  The biggest piece of the MA stuff I have adopted from the MA Companion (which was hinted at with Kung-Fu in the Arms Law...

Very good, thanks! I don’t have the Martial Arts Companion, and can’t seem to find it in pdf (even on Drive thru RPG), so I suppose I’ll have to lean on you regarding the “styles.”  But I really like the idea of him seeking out teachers in the city. In fact, that probably explains why he’s in the city in the first place... and maybe he’s working for the other PCs just to pay the bills.

I did read about the honor system... I definitely think it’s something that would be important to him, though I’d probably adapt his sense of “honor” to be compatible with the group... even if it’s a shady bunch of PCs, I have a few ideas to make it work.

I have RM Companion... or at least I think I do. The pdf I looked at last night did not seem to have any rules on character generation. Maybe I have a different version?
Title: Re: Possible new game
Post by: Just X on January 24, 2019, 03:10:13 AM
Dalewarrior--After just a quick glance I would suggest rounding the totals up or down  to the nearest whole number.  I will take a look at the character sheet in more detail this weekend.  Also I am not familiar with spending a background option for a spell list, is this somewhere in the rules?


GB--In my social/birth rank chart the loss of rank will result in the loss of background options.  You could go as low as an 11 on the chart and still maintain 3 BOs.  So you could move down to laborer as you social status, still have 3 BOs and get 2 Stat gain  rolls, if you so choose. As to Multi-Cultural, lets see your background and then I will select languages/cultures.  I would assume that race friend means that you were raised or at least lived in another culture for a significant period of time.  For example your father was ambassador to Japan for 5 years and you had a Japanese nanny that raised you as her own--so you are intimate with Japanese culture and the language. You were inside the culture. As opposed to up near Chinatown, which would have you being multi-cultural knowing the language, foods and holiday, but not the specifics of social graces, racial preferences/hatereds, or other detailed specifics of the culture.  You watched from the outside.  Background will help determine which cultures. 
n
Barrow--the background options in the Rolemaster Companion are in section 4.5 Background Options on paged 49-51 in my book (#1500).  This chart lists 1-100 rolls for arms and magic background options with rolls generally over 50 granting stat bonuses appropriate to arms or magic ranging from +10 to +20.  Below 45-50 the options grant various specific traits.  Very low might be hemophilia (increased bleeding crits) or demonic possession.  Higher might be weapon master (1 weapon at 1/2 skill cost), all ranges doubled, or can know one spell list to 50 even if not a magic user and so one.  One roll is 1 BO or for 2 BO you can get 3 rolls.  I can work with you on these if you can't find the section.



Title: Re: Possible new game
Post by: Just X on January 24, 2019, 03:32:47 AM
Barrow  I forgot to mention that the MA Companion also permits Locking Holds and Nerve Strikes for warrior monks, but only to Rank 1 w/o a style.  Picture Jujitsu or Chi Na or the Vulcan Nerve Pinch.  Anatomically specific and more precise, they use the MA attack tables (sweeps for locking; strikes for nerves) but with their own crit tables.
Title: Re: Possible new game
Post by: Grinnen Baeritt on January 24, 2019, 07:58:34 AM
I'll take the two stat gain rolls, and get creative with my background then soon after.

If it's a big city I'll assume that I've been raised there (and it'll be the humans of the city that I shared that time with), probably being adopted/apprenticed by a Guild (Run by a coalition of Human/Dwarf/Hobbit  tradesman) but not (yet) achieving the social status of such because of the adoption (i.e. not exactly a slave.. but more like a hobbit version of Cinderella? :) )

Parents? Perhaps one/both were in the guild that adopted me... and have disappeared/died/whatever... it's a mystery!

I'd favour Dwarvern (spoken), Goblin and another common Spoken language as the bonus languages (or the equivalents).

Given that Dwarvish (written) is usually restricted to dwarves but Stouts are closely associated, I'd like to have learn a little of that in addition to my standard starting languages(probably Hobbit or Westron).
Title: Re: Possible new game
Post by: Barrow on January 24, 2019, 01:43:12 PM
Barrow  I forgot to mention that the MA Companion also permits Locking Holds and Nerve Strikes for warrior monks, but only to Rank 1 w/o a style.  Picture Jujitsu or Chi Na or the Vulcan Nerve Pinch.  Anatomically specific and more precise, they use the MA attack tables (sweeps for locking; strikes for nerves) but with their own crit tables.

Thanks JustX. I did find the background section in RM Companion, just as you described.I guess I just overlooked it. I was looking for an entire Character Generation section.

I’ve looked everywhere for the Martial Arts Companion pdf, but all I’ve found is a blog saying that there is no pdf for it. So it looks like I’m going to have to depend on you for the Martial Arts styles... if you don’t mind.

Should I start rolling in this thread? Or wait for the game thread?
Title: Re: Possible new game
Post by: Just X on January 24, 2019, 04:33:16 PM
Barrow go ahead and start here.  I have asked GB to open a game board--at least I thought I sent the PM.  we can transfer the important bits over when that board is open.
Title: Re: Possible new game
Post by: Barrow on January 24, 2019, 04:43:28 PM
OK. Here’s the social status roll, followed by 10 Stat rolls.

Rolled 1d100 : 57, total 57
Rolled 1d100 : 1, total 1
Rolled 1d100 : 38, total 38
Rolled 1d100 : 29, total 29
Rolled 1d100 : 15, total 15
Rolled 1d100 : 16, total 16
Rolled 1d100 : 30, total 30
Rolled 1d100 : 84, total 84
Rolled 1d100 : 78, total 78
Rolled 1d100 : 92, total 92
Rolled 1d100 : 98, total 98
Title: Re: Possible new game
Post by: Barrow on January 24, 2019, 04:46:43 PM
Well that 1 hurts  :rolleyes:

I can live with it though. I’ll figure out what stats to apply them to later today.

Edit: I see that we can re-roll numbers less than 20. However, could I swap the first two rolls, and use the “1” as a social status roll, and the 57 as a stat? Would that make him too much of a pariah to be playable? It seems like it would fit in with what the rest of the party is doing.

I will re-roll the 15 and 16 before I assign stats.
Title: Re: Possible new game
Post by: Grinnen Baeritt on January 24, 2019, 04:58:21 PM
Barrow go ahead and start here.  I have asked GB to open a game board--at least I thought I sent the PM.  we can transfer the important bits over when that board is open.

It's there. Honest. did it yesterday.

http://www.realroleplaying.com/rmsmf/index.php?topic=9269.new#new

You Need to Create the Topic's yourself.... I can re-name that one later if you want. :)

Barrow: I thought you were rolling a 1d50 for the first few.. LOL.

BUT you've got some really high ones to compensate...

Title: Re: Possible new game
Post by: Barrow on January 24, 2019, 05:25:19 PM
GB— Lol... yeah that didn’t start out so well. I have the feeling he’s going to be a very “focused” individual...
Title: Re: Possible new game
Post by: Grinnen Baeritt on January 24, 2019, 07:06:55 PM
Well, 2 x 90's, 98, 92, 84 and 78. Ain't a bad place to start... :)
Title: Re: Possible new game
Post by: Barrow on January 24, 2019, 10:18:25 PM
Yeah it’s not the worst set of stats I have ever rolled!

Let me re-roll that 15 and 16. I’ll wait for JustX’s answer before re-rolling the 1.

Rolled 1d100 : 2, total 2
Rolled 1d100 : 9, total 9
Title: Re: Possible new game
Post by: Barrow on January 24, 2019, 10:19:02 PM
Um... :rolleyes:

Rolled 1d100 : 63, total 63
Rolled 1d100 : 59, total 59
Title: Re: Possible new game
Post by: Grinnen Baeritt on January 24, 2019, 10:47:29 PM
LOL... Lets hope your roll in the game are better ;)
Title: Re: Possible new game
Post by: Old Man on January 25, 2019, 12:03:44 AM

Hey all,
Saw the game board pop and thought I'd take a peek to see if you have any spots left? If so, what class/race combos do you have so far?
Ciao,Old Man
Title: Re: Possible new game
Post by: Just X on January 25, 2019, 02:22:06 AM
GB--thanks I thought I looked and didn't see it but we are good now.  With respect to the Dwarven, maybe that could be the Race Friend


Old Man--you are more than welcome to join.  Right now we have a hobbit sleuth, a common man (noble) sleuth, and a warrior monk (race tbd).  So the field is wide open, with the possible exception of a sleuth, but that is up to you.


Barrow--A social status roll of 1 is an outcast = 1 background option and no starting money.  Alternately, a 57 is religious/academic = 5 BOs and starting cash of d20 SP + d100 BP.  The choice is yours, but it might be difficult to justify a warrior monk with outcast, but not impossible.  On the other hand, a warrior monk with a social status of religious/academic makes a lot of sense.  One final thought the City State is like a gold rush town due to the loot brought in by adventurers so prices tend to be higher than normal.  The choice is yours.  Also remember that you can use your lowest 2 roles as primary stats and raise them to 90s.
Title: Re: Possible new game
Post by: Just X on January 25, 2019, 02:35:30 AM
Once the character's have names, I will create journal files in the City State game thread fro your use. Also attached is an Excel file that I use for character generation.  Feel free to use it if you want to.  You will need to clear the existing secondary skills and add your own.  If you add the stat bonuses in the stat blocks on the skill pages they will automatically add to the totals.
Title: Re: Possible new game
Post by: Barrow on January 25, 2019, 02:45:51 AM
Barrow--A social status roll of 1 is an outcast = 1 background option and no starting money.  Alternately, a 57 is religious/academic = 5 BOs and starting cash of d20 SP + d100 BP.  The choice is yours, but it might be difficult to justify a warrior monk with outcast, but not impossible.  On the other hand, a warrior monk with a social status of religious/academic makes a lot of sense.  One final thought the City State is like a gold rush town due to the loot brought in by adventurers so prices tend to be higher than normal.  The choice is yours.  Also remember that you can use your lowest 2 roles as primary stats and raise them to 90s.

Ok, thanks. I’ll think about it for a bit. Religious/Academic does make a lot of sense. I had an idea that maybe he was an Outcast by choice... he’s forsaken all his worldly goods and station as part of his vows. He could have been royalty in his homeland, but here in the City State he is just another beggar. I sort of like the idea of him starting with nothing... but then again, 5BO’s and cold hard cash is tempting too.

So let me sleep on it! :mellow:

Thanks for the reminder about the primary stats. This guy is shaping up to not be so bad!

Edit: I’m thinking Common Man for the race. But not decided yet.
Title: Re: Possible new game
Post by: Just X on January 25, 2019, 02:59:15 AM
One other option would be to take reduce the social roll by -10 for a stat gain roll.  If you did this 5 times, it would take you down to a 7 which is a criminal = 2 BO and 1d100 CP + 5 stat gain rolls (for each stat) and you get to re-roll the 1 on the stat.  Now I am thinking Kung Fu the David Carradine series as a background template.
Title: Re: Possible new game
Post by: Barrow on January 25, 2019, 03:01:31 AM
Yeah that might work too. Let me give it a little thought. :mellow:

Edit: The David Carradine thing damn near sells it. :D But I’m gonna sleep on it.
Title: Re: Possible new game
Post by: Barrow on January 25, 2019, 01:56:51 PM
Well I’ve decided to let the 57 stand as my Social Status Roll. I’ll probably take it down to 7 in exchange for the Stat Increase rolls, but we’ll get to that.

For now, let me re-roll that 1...

Rolled 1d100 : 12, total 12


Title: Re: Possible new game
Post by: Barrow on January 25, 2019, 01:58:01 PM
Good grief. GB I see you smirking... don’t mock me!  :lol:

Less than 20, let me try that again.

Rolled 1d20 : 16, total 16


Title: Re: Possible new game
Post by: Barrow on January 25, 2019, 01:59:05 PM
Maybe I should actually roll a d100.  :rolleyes: Sorry for all the posts.

Rolled 1d100 : 25, total 25


Title: Re: Possible new game
Post by: Barrow on January 25, 2019, 02:01:51 PM
JustX, my character’s name will be Tiv Kae Quinn. Now that I have all his stats I’ll wait to post them in his thread.   :yes:
Title: Re: Possible new game
Post by: Dalewarrior on January 26, 2019, 08:18:50 AM
Just X, I looked up in my notes and the Background Options cannot be turned into spell lists - that was a house rule in my games. So feel free to delete them. Can we roll B.O. in the table of RMCo I?
Cheers,
DW
Title: Re: Possible new game
Post by: Old Man on January 26, 2019, 04:19:10 PM
Old Man--you are more than welcome to join.  Right now we have a hobbit sleuth, a common man (noble) sleuth, and a warrior monk (race tbd).  So the field is wide open, with the possible exception of a sleuth, but that is up to you.

OK cool. If I give you some general guidelines (or spam a character folder w rolls) can you whip up a pre-gen?

I am thinking of a Lay Healer (Combat Medic) but with a bent towards a writer/annalist - so perhaps some alternate lists from Warrior Mage and Mentalist if you allow the base 10 lists to be customized.

He's one of the remnants of a nomadic tribe that was scattered by evil forces and has found his way to the City-State to "hang his shingle" as it were and make a new life for himself. He used to live on horseback but is now getting used to the closed confines of city streets and alley-ways.

Likely a defensive fighter (light armor, small shield and sai) when not casting heals and patching the wounded.

Regards,OM
Title: Re: Possible new game
Post by: Just X on January 26, 2019, 09:57:54 PM
Dalewarrior let me think about that a bit, I might allow BOs to be spent on tutoring that would almost be like a training package, not 6 spell lists but maybe a couple as well as some ranks in staves and runes, and maybe something more.  Otherwise, yes you can use the BO tables in RC I with 2 options for 3 rolls if you are so inclined.

Old Man I can generate a character for you with some rolls.  Re-roll any less than 20, I will also need a social status roll, which will determine starting money and background options, as well as noble status.  I am assuming some type of human for race.  Right off the bat, there are two possible options
Other options are possible.  Selection will help direct character generation.  You can place rolls here or in the City State thread.



Old eyes font
Title: Re: Possible new game
Post by: Dax on January 27, 2019, 05:38:56 PM
...

I’ve looked everywhere for the Martial Arts Companion pdf, but all I’ve found is a blog saying that there is no pdf for it. So it looks like I’m going to have to depend on you for the Martial Arts styles... if you don’t mind.

...
Oh, the Martial Arts Companion ...
the new ICE couldn't contact the author to revive it.
The only pdf out there is a pirate copy.
Title: Re: Possible new game
Post by: Dalewarrior on January 27, 2019, 11:27:29 PM
I'll use the rules that you referred, Two background options will permit 3 rolls in the two sections (a total of 3 rolls).

I've used 2 BOs, so that leaves me 9 rolls. Let's see how I do on the Magic section with 6 rolls there and three in the Combat Table.

Rolled 1d100 : 47, total 47
Rolled 1d100 : 71, total 71
Rolled 1d100 : 85, total 85
Rolled 1d100 : 67, total 67
Rolled 1d100 : 88, total 88
Rolled 1d100 : 25, total 25
Rolled 1d100 : 48, total 48
Rolled 1d100 : 79, total 79
Rolled 1d100 : 8, total 8
Title: Re: Possible new game
Post by: Dalewarrior on January 27, 2019, 11:33:13 PM
Magic,
Rolled 1d100 : 47, total 47: 44-52: + 15 to AG modification.
Rolled 1d100 : 71, total 71: + 15 to CO modification.
Rolled 1d100 : 85, total 85: + 15 to EM modification.
Rolled 1d100 : 67, total 67: + 15 to PR modification.
Rolled 1d100 : 88, total 88: + 15 to EM modification.
Rolled 1d100 : 25, total 25: Lore: May learn the Arcane Spell Lists as if they were his base lists.

Arms,
Rolled 1d100 : 48, total 48: + 15 to SD modification.
Rolled 1d100 : 79, total 79: + 15 to CO modification.
Rolled 1d100 : 8, total 8: Friendslayer: Instead of following normal attack spell failure procedure, the attack works on the nearest friend or associate within range.

Title: Re: Possible new game
Post by: Barrow on January 28, 2019, 01:32:45 AM
...

I’ve looked everywhere for the Martial Arts Companion pdf, but all I’ve found is a blog saying that there is no pdf for it. So it looks like I’m going to have to depend on you for the Martial Arts styles... if you don’t mind.

...
Oh, the Martial Arts Companion ...
the new ICE couldn't contact the author to revive it.
The only pdf out there is a pirate copy.

Yeah that's what I was afraid of, Thanks!
Title: Re: Possible new game
Post by: Just X on January 28, 2019, 01:48:43 AM
Dalewarrior  Not sure about the math? 2 BOs = 3 rolls total. i.e. 2 rolls on magic and 1 on arms.  I suggest the first of each series or a reroll for the actual skills.
Title: Re: Possible new game
Post by: Just X on January 28, 2019, 02:24:42 AM
Woohoo, the value just went up!!!!   :lol:
Title: Re: Possible new game
Post by: Dalewarrior on January 28, 2019, 10:39:36 AM
Just X could you do it for me, as I didn't understand your maths.
Cheers,
DW
Title: Re: Possible new game
Post by: Just X on January 28, 2019, 02:21:04 PM
Dalewarrior, you can take +15 to AG, CO and SD as your three rolls or you can roll 3 X 1d100 and the new rolls will provide the background options.
Title: Re: Possible new game
Post by: Just X on January 28, 2019, 02:41:41 PM
Also I have thought over the Spell lists as BO's.  What I would offer is that for spending 3 Background Options you could have received formal training in magic.  this would amount to the following


2 ranks in attunement
2 ranks in runes
2 ranks of channeling
2 spell lists picks from your profession's options
4 ranks in research (searching for correlations in a library like setting--also for new spell research)
4 ranks of written magical language


You will also have your choice of how to cast/summon mana.  These would be personal mana (that stored within you); granted mana (typically provided by a diety or demon); Ambient mana (that mana that flows through everything and across the planet); or Fixed mana (they type in spell ingredients or crystals).  Just because you cast from the channeling realm does not mean that your power need come from a deity.  This is part of the magic system that is more house rules, but I do not use it to limit the core rules.  It just adds variability to archetypes and allows more personalization and a bit more feel to the magic.
Title: Re: Possible new game
Post by: Just X on January 28, 2019, 03:02:47 PM
Dalewarrior, respect to the character sheet, I generally do not use the hobby ranks, hopefully the magical tutoring will help make up for that.  I see weapons as Broadsword and dagger, is that correct.  I am assuming that you are taking ranks in one or the other and applying similar skills to the other?  As opposed to having ranks in both.  Alternately, you could consider a fighting style that would have sword in one hand and dagger in the other, but this will have a higher development cost.  Finally, have attached the character sheet with the primary skill ranks highlighted.  The primary skill (highlighted) are where you can spend the 31 Development points per level, anything that is left over plus the bonus 12 DP per level (40%) can be spent on secondary skill (not highlighted).  I did notice that you have no ranks in body development and you might want to consider some in spell list acquisition.  You may also wish to consider a rank in each climbing and swimming, but that is up to you.
Title: Re: Possible new game
Post by: Grinnen Baeritt on January 29, 2019, 02:18:31 PM
Two stats of Stat (Gain*) rolls...

*Not knowing my luck... ;)

Rolled 10d100 : 98, 96, 45, 62, 77, 47, 7, 1, 20, 22, total 475
Rolled 10d100 : 40, 78, 16, 72, 39, 67, 31, 42, 84, 15, total 484
Title: Re: Possible new game
Post by: Grinnen Baeritt on January 29, 2019, 02:20:06 PM
Hmmm.

Previously...
CO: 72 (97) = diff (15+) = +15 = 87 (97) = diff (10) = +4 = 91 (97)
AG: 44 (70) = diff (15+) = +15 = 59 (70) = diff (11) = +8 = 67 (70)
SD: 98 (98) = diff (0) = no changes
ME: 47 (47) = diff (0) = no changes
RE: 90 (90) = diff (0) = no changes
ST: 54 (70) = diff (15+) = -2! = 52(70) = diff (15+) = +8 = 60 (70)
QU: 76 (93) = diff (15+) = +3 = 79 (93) = diff (14) = +10 = 89 (93)
PR: 82 (91) = diff (9) = +2 = 84 (91) = diff (7) = 0!! = 84 (91)

 :rolleyes:

*new stats*
CO: 91 (97)
AG: 67 (70)
SD: 98 (98)
ME: 47 (47)
RE: 90 (90)
ST: 60 (70)
QU: 89 (93)
PR: 84 (91)

As I said.. Hmmm


Title: Re: Possible new game
Post by: Just X on January 29, 2019, 07:57:50 PM
WOW!  I never see rolls that good,  Hmmmm?
Title: Re: Possible new game
Post by: Grinnen Baeritt on January 30, 2019, 07:12:51 AM
I suppose they could have been worse...
Title: Re: Possible new game
Post by: Barrow on January 30, 2019, 07:46:10 PM
I suppose they could have been worse...

For example, see Replies #80, 89, and 91 in this thread!  :mellow:
Title: Re: Possible new game
Post by: Dalewarrior on January 31, 2019, 06:29:59 PM
Just X, I'll roll 3 times for the BO, and will take formal training in magic.
Rolled 1d100 : 16, total 16
Rolled 1d100 : 68, total 68
Rolled 1d100 : 21, total 21
Title: Re: Possible new game
Post by: Dalewarrior on January 31, 2019, 06:32:26 PM
16 — Item Lore: PC gets + 25 on all Staves/Wands rolls.
21 — Archmage Abilities: PC has abilities similar to an Archmage. His
development point costs are now the same as any one of the hybrid spell users.
His base lists do not change, but he may now make spell picks as a hybrid,
but for all three realms.
62-70: + 15 to QU modification.
Title: Re: Possible new game
Post by: Just X on January 31, 2019, 07:22:12 PM
Not too bad.  I am amazed how may times the arch mage thing gets rolled in my games.
Title: Re: Possible new game
Post by: Just X on January 31, 2019, 07:23:47 PM
Oh by the way I have also opened a journal for you in the City State game thread, under Jeremiah.
Title: Re: Possible new game
Post by: Dalewarrior on January 31, 2019, 09:42:55 PM
Thanks, Just X, I'll start posting there.
Title: Re: Possible new game
Post by: Grinnen Baeritt on February 01, 2019, 08:03:00 AM
My character's name will be "Grobbitt Widebottom"  :)
Title: Re: Possible new game
Post by: Bronwyn on December 16, 2019, 10:10:24 PM
Hi. Are you still recruiting for this game?

The city setting sounds interesting and I really miss playing Rolemaster.
Title: Re: Possible new game
Post by: Grinnen Baeritt on December 17, 2019, 07:30:39 AM
Welcome to the boards Bronwyn! :)  I suspect so... ;)

Title: Re: Possible new game
Post by: Dax on December 17, 2019, 02:27:51 PM
At least there are some characters vacant ...

By the way "I'm Bug .... just Bug ... like the insect."
Title: Re: Possible new game
Post by: Bronwyn on December 19, 2019, 12:21:09 PM
Good to meet you Bug, I'm.... wait a minute.... I'll get back to you on that one.